Versão 7.27
(Lista completa)
(Lista completa)
- Novos itens:
- Rebalanceado a maioria dos itens.
- Removido Acampamento de Gatunos.
Data de lançamento
Dota 2:
28/06/2020
Geral
Mecânicas
- Amplificação de Roubo de Vida agora acumula de forma diminutiva ao invés de aditiva.
- Amplificação de Regeneração de Vida agora acumula de forma diminutiva ao invés de aditiva.
- Amplificação de Cura agora acumula de forma diminutiva ao invés de aditiva.
- Amplificação de Roubo de Vida Mágico agora acumula de forma diminutiva ao invés de aditiva.
Recompensas
- Experiência base ao abater heróis aumentada de 40 para 100
- Ouro ganho ao finalizar heróis aumentado de 99 + 7.2 * Nível para 120 + 8 * Nível
- Ouro por assistência reescalado de 45 + 0.033 * Patrimônio Líquido para 30 + 0.038 * Patrimônio Líquido
- Ganho passivo de ouro aumentado de 85 para 95
- Runas de Recompensas agora são ouro seguro
- Recompensa por finalização de Torres de 180 para T1/2/3/4 para 120/140/160/180
- Recompensa suporte por acúmulo de campos neutros de 35% para 40%
Criaturas
- Todas as criaturas da rota agora ignoram agressão por heróis até que estas estejam próximas de criaturas inimigas, neutras ou dentro do alcance de 1550 unidades da sua Torre nível 1. Isto é ativo até as unidades de artilharia aparecerem ao 5 minutos.
- Vida das unidades de artilharia aumentada em 60
- Acampamentos de criaturas da trilha do meio alterados de Médios para Pequenos
- Removido Acampamento de Gatunos
- Ajustada a disposição das árvores no terreno inferior próximo a ambos os Postos Avançados para prevenir canalizar do terreno inferior sem destruir as árvores primeiro
- Removida uma árvore para criar uma abertura na linha de árvores à direita da Torre Nível 1 dos Iluminados na rota do meio
- Changed the camp to the right of the radiant secret shop from medium camp to hard camp
- Swapped the hard camp to the right of the radiant top tier 2 tower with the ancient camp in the primary jungle
- Reduced the size of the Radiant safelane hard camp spawn box
- Radiant safelane small camp spawn box size has been increased
- Dire safelane small camp spawn box size has been reduced
Entregador
- Recompensa do Entregador reduzida de 30 + 7/Nível para 25 + 5/Nível
- Nível necessário para o aprimoramento aéreo do entregador reduzido de 5 para 4
- Velocidade de movimento do entregador é reduzida em 15% enquanto carrega consumíveis
Armor
- Armor formula is now ( Armor * 0.06 / ( 1 + Armor * 0.06 )
- Armor per agility increased slightly from 0.16 to 1/6
Buildings
- Tier 1 Towers attack speed increased (attack rate from 1.0 to 0.9, and base attack speed from 100 to 110)
- Tier 1 Towers damage reduced from 110 to 90 (same overall DPS with above)
- Tier 2+ Towers attack speed increased (attack rate from 0.95 to 0.9, and base attack speed from 100 to 110)
- Tier 2+ Towers damage reduced from 200 to 172 (same overall DPS with above)
- Outposts can no longer be stolen by the other team until they kill one of your T2 towers
- Outpost now reveals enemies channeling it
- Outpost vision radius is now shown by holding alt
- Fountain now has a fury swipes style attacking, increasing its damage by 3 for each hit
Game Modes
- All Pick drafting has been reworked. Each team now picks two heroes per round before they are revealed, rather than just one. The final round is a single selection. (So it goes from 1/1/1/1/1 to 2/2/1)
- All Pick hero ban count increased from 10 to 12
- All Pick first two rounds now have 5 extra seconds for hero picking
- Captain's Mode ban count has changed from 4/1/1 for the three ban phases to 2/3/2
- Captain's Mode duration per pick and ban reduced from 35 seconds to 30
- Captain's Mode first pick phase is changed from Radiant/Dire/Dire/Radiant to Radiant/Dire/Radiant/Dire (assuming Radiant is first pick)
- Captain's Mode third ban phase is changed from Dire/Radiant to Radiant/Dire/Radiant/Dire
- Random Draft hero pool reduced from 40 to 33
Items
- Neutral Items nearby enemy range drop restriction increased from 900 to 1200
- Neutral items will no longer drop if the nearby real hero source of kills is teleporting
- Neutral items no longer drop for Meepo clones if the Meepo prime is not nearby
- New base item. Grants +12% Spell Lifesteal (2.5% against creeps). Costs 900 Gold.
- New basic item. Costs 1000 gold and provides +35 Attack Speed.
- No longer provides Archer Aura (movement/attack speed of necro units increased with the same amount as the aura provided)
- Attack damage type changed from Piercing to Hero and damage amount adjusted such that the net effect is -57% vs creeps, -10% vs buildings and +26% vs heroes
- Mana regen reduced from 3/3.5/4 to 2/3/4
- Last Will no longer deals damage through Spell Immunity
- No longer provides a damage and regen aura
- Dominate now also gives the creep a buff that provides +40 Base Damage, +12 HP Regen and +4 MP Regen
- Cooldown reduced from 60 to 45
- Recipe is now Helm of Iron Will, Crown and a 725 gold recipe
- Passive bonuses are now +6 Armor, +6 HP Regen and +6 All Stats
- Now requires a Mask of Death, Blades of Attack, Ring of Basilius and a 600 gold recipe (total cost from 2300 to 2375)
- No longer provides +3 Armor Aura
- No longer provides +5 All Stats
- Lifesteal Aura reduced from 20% to 15%
- Now provides +18% Damage Aura
- Mana regen increased from 1.5 to 2
- Now requires Crown, Sage's Mask, Windlace and 600 gold recipe
- No longer provides a 20 Attack Speed Aura
- Now provides +6 All Attributes, +1.5 Mana Regen and +20 Movement Speed Bonus
- Attack speed bonus increased from +35 to +45
- Active movement speed increased from 12% to 13%
- Armor aura reduced from 2.5 to 2
- Recipe cost reduced from 225 to 200 (total price remains 375)
- Now requires Buckler instead of Chainmail (total cost remains same)
- Now Provides +3 Armor Aura
- Self armor reduced from +6 to +4
- No longer provides +4 All stats
- Now provides +3 Armor Aura
- No longer provides +5 All stats
- Self armor reduced from +6 to +4
- No longer provides +3 All Stats
- Cooldown reduced from 46 to 40
- Now has a 500 gold recipe instead of using Robe of the Magi
- No longer grants +8 intelligence
- Armor bonus increased from 6 to 7
- Now has a passive component that returns 20 + 20% of the attack damage
- Active return damage reduced from 100% to 80%
- Now requires Blitz Knuckles instead of Quarterstaff
- Damage reduced from 52 to 42
- Attack speed increased from +10 to +35
- Bonus damage increased from 10 to 15
- Mana regen reduced from 5.5 to 4
- Intelligence reduced from 25 to 20
- Recipe cost reduced from 775 to 475 (total cost reduced from 3875 to 3475)
- Cost reduced from 1400 to 1000
- No longer grants 20 attack speed.
- Now combines from Shadow Amulet, Cloak and Gloves of Haste
- Now combines from Shadow Amulet, Blitz Knuckles and Broadsword
- Attack Speed increased from 30 to 35
- Damage reduced from 27 to 25
- Slow is now only applied by real heroes
- Now requires Echo Sabre instead of Ultimate Orb
- Now provides +40 Damage, +35 Attack Speed, +12 Strength, +10 Intelligence and +1.5 Mana Regen (keeps the other benefits from components)
- Strength/Intelligence/Agility reduced from 6/3/3 to 5/2/2
- No longer grants +4% Magic Resistance
- Now grants +3 Damage and +0.75 HP Regen
- Strength/Intelligence/Agility reduced from 6/3/3 to 5/2/2
- Now grants +1.5 Armor and +5 Attack Speed
- Strength/Intelligence/Agility reduced from 6/3/3 to 5/2/2
- Now grants +0.6 Mana Regen and +3% Spell Amp
- Health regen reduced from 1.75 to 1.5
- Cost reduced from 225 to 175
- Mana regen reduced from 1 to 0.6
- Cost reduced from 225 to 175
- Cost increased from 150 to 175
- Recipe cost increased from 200 to 250 (total price remains 425)
- Recipe cost increased from 200 to 250 (total price remains 425)
- Recipe cost increased from 310 to 345 (total price remains 840)
- Recipe cost increased from 1200 to 1250 (total cost remains 3425)
- Unbroken speed reduced from 75 to 70 (total cost was reduced from 975 to 925)
- Broken speed reduced from 50 to 45 (total cost was reduced from 975 to 925)
- No longer provides +18% Mana Loss Reduction
- Now provides +30% Mana Regen Amplification
- Now provides 30% Spell Lifesteal Amplification
- No longer provides +18% Mana Loss Reduction
- Now provides +30% Mana Regen Amplification
- Now provides 30% Spell Lifesteal Amplification
- Spell Amp increased from 14% to 16%
- No longer provides Spell Lifesteal Amplification (same for its upgrades)
- No longer provides +12% Mana Loss Reduction
- Now provides +24% Mana Regen Amplification
- Now provides +10% Magic Resistance
- No longer provides +12% Mana Loss Reduction
- Now provides +10% Magic Resistance
- Cooldown reduced from 250 to 85
- Now provides 30% Spell Lifesteal Amplification
- Now requires Soul Booster, Voodoo Mask and 900 recipe cost (Total cost reduced from 5900 to 5000)
- No longer provides bonus intelligence
- Now provides +10% Magic Resistance
- Attributes reduced from +9 to +4
- Recipe cost reduced from 1150 to 650
- Cooldown increased from 20 to 25
- Spell amplification reduced from 20% to 18%
- Can now target allied units with the magic stick active. Cast Range 500
- Now requires 2x Gauntlet, Ring of Protection, and a 350 gold recipe (same total cost)
- Now provides +6 Strength and +2 Armor
- No longer provides +2.25 HP Regen
- Attack speed bonus increased from 55 to 60
- Attack speed aura bonus increased from +25 to +30
- No longer provides +5 All Stats
- Attack speed increased from 85 to 90
- Now requires Claymore instead of Mithril Hammer
- Damage reduced from 60 to 55
- Mana regen reduced from 3.75 to 3.25
- Damage reduced from 16 to 15
- Damage reduced from 34 to 32
- Recipe cost reduced from 700 to 500
- Cost reduced from 550 to 450
- Recipe cost increased from 200 to 300 (total cost remains the same)
- Now has a 500 gold recipe
- Cooldown reduced from 28 to 24
- Stun duration reduced from 2 to 1.75
- Recipe now Perseverance, Crown and 200 gold recipe
- Now provides +8 All Stats, +6.5 Health Regen and +2.5 Mana Regen
- No longer has a heal reduction aura
- Soul Release regen increased from 30 to 40
- Soul Release dps increased from 25 to 35
- Enemy HP regen reduction increased from -35% to -45%
- Freezing Aura now also applies a 25% heal reduction in the area
- Recipe cost increased from 650 to 750
- Recipe now Belt of Strength, Band of Elvenskin, Robe of the Magi and 1300 recipe
- Now provides +6/8/10/12/14 All Attributes
- No longer provides +10 Health Regen nor heal/regen amplification
- Now passively provides 1% health regeneration
- While out of combat, provides +50% health regen amplification
- Strength reduced from +45 to +40
- Recipe cost increased from 400 to 650
- Heal reduction increased from 35% to 40%
- Slow from 20/45 to 25/50
- Cost reduced from 150 to 130
- Melee bonus damage reduced from 18 to 15
- Range bonus damage increased from 5 to 6
- Recipe cost reduced from 1200 to 900
- Cast range reduced from 600 to 550
- Evasion reduced from 25% to 20%
- Agility increased from 12 to 14
- XP multiplier increased from 185% to 210%
- Cooldown reduced from 195 to 180
- Cost reduced from 2150 to 2050
Infused Raindrops
- Mana regen reduced from 0.9 to 0.8
- Projectile speed increased from 750 to 1000
Aghanim's Blessing
- Recipe cost reduced from 1800 to 1600
- Recipe cost reduced from 600 to 550
- Reduces the cooldown from 40 to 30
- Cost reduced from 80 to 50
- Replenish cooldown reduced from 90 to 85
- Cost reduced from 150 to 75
- Moved from Miscellaneous shop category to Equipment with the other attack speed items
- Pickup range for mangoes is changed from the default 150 to 300
- Now has a minimap icon
- No longer drops if another consumable item has dropped in the same tier
- Active damage reduced from 50% to 40%
- No longer drops if another consumable item has dropped in the same tier
- Attack range increased from +35 to +50
- Movement speed reduced from 25 to 20
- Armor reduced from +3 to +2
- Night vision increased from 250 to 300
- Damage reduction reduced from -35 to -30
- Cooldown increased from 20 to 25
- Cast range reduced from 650 to 600
- +6 All Stats to +5
- No longer drops if another consumable item has dropped in the same tier
- Damage increased from 35 to 40
- No longer drops if another consumable item has dropped in the same tier
- Now has a 60 second cooldown
- Health regen increased from +20 to +25
- Cooldown increased from 10 to 12
- Fixed it granting a permanent +400 range for Tempest Double
- Cooldown reduced from 6 to 5
- Armor reduction from -5 to -4
- Slow from 20/10% to 25/15%
- Cooldown reduced from 20 to 15
- Base damage increased from +16% to +20%
- Status Resistance reduced from +16% to +12%
- Damage increased from 17 to 20
- Lifesteal reduced from 17% to 16%
- Greater Healing amplifications reduced from 17% to 14%
- Cooldown reduced from 12 to 10
- Now has a minimum 200 range blink
- Max range reduced from 450 to 400
- Illusion incoming damage increased from 150% to 200%
- Impact radius increased from 350 to 400
- Impact base damage increased from 225 to 275
- Heal increased from 300 to 400
- No longer steals gold on kills
- Can be activated to dig for bounty runes with 100% success rate. Cooldown 40
See also
- Versions
- Patches
|
pt:Versão 7.27