I am a beacon of knowledge blazing out across a black sea of ignorance.
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Undying, the Almighty Dirge, is a melee strength hero who serves as a formidable tank and a dangerous spellcaster. His abilities force opponents to either kill him or suffer powerful debuffs in a teamfight. Degeneração is a spammable ability that steals enemies' Strength in an area, making them more fragile and Undying himself more durable as the fight goes on while also being exceptionally potent during the early laning phase, leaving your opponents with mere scraps of health. Rompimento da Alma can act as both a powerful heal or nuke, redirecting the flow of living energy to a target. By ripping some of the health of his ally or enemy in an area, the target can be healed if an ally, or damaged if an enemy. This is empowered by Lápide, which acts as a static tank by summoning Zumbi to slow Undying's foes while active. With the zombies summoned, Soul Rip can perform to its fullest, while Decay weakens Undying's foes. Finally, Undying can transform into a horrific Golem de Carne e Osso. This transformation increases all allied damage by a significant percentage, and helps keep him alive as his team kills the enemy. Monstrous and truly horrifying, Undying finds great pleasure in keeping himself alive and vital, while his adversaries suffer as he delivers death to the field. With powerful abilities that allow him to perform well in large fights, the Dirge may never cease.
Biografia
Habilidades
Observações:
- Successive casts of Decay fully stack on the targets and on Undying.
- Cannot reduce a hero's strength below 0, but Undying always gains the full amount of strength for each hit enemy hero.
- Steals strength before applying its damage.
- The strength loss on the target does not keep the current health percentage, but instead removes 20 health per strength from the current health pool.
- The strength gain on Undying does not keep the current health percentage either, and instead adds 20 health per strength to the current health pool.
- Increases/reduces Undying's/hit enemies' current health by a total of Erro de expressão: Carácter de pontuação "{" não reconhecido ( Erro de expressão: Carácter de pontuação "{" não reconhecido).
- This health bonus does not count as a heal, so it is unaffected by amplifications, and also bypasses Explosão de Gelo and Falsa Promessa.
- Hit non-strength heroes effectively lose Erro de expressão: Carácter de pontuação "{" não reconhecido ( Erro de expressão: Carácter de pontuação "{" não reconhecido) health, Erro de expressão: Carácter de pontuação "{" não reconhecido% ( Erro de expressão: Carácter de pontuação "{" não reconhecido%) health regen amplification, and Erro de expressão: Carácter de pontuação "{" não reconhecido% ( Erro de expressão: Carácter de pontuação "{" não reconhecido%) magic resistance.
- Hit strength heroes effectively lose Erro de expressão: Carácter de pontuação "{" não reconhecido ( Erro de expressão: Carácter de pontuação "{" não reconhecido) health, Erro de expressão: Carácter de pontuação "{" não reconhecido% ( Erro de expressão: Carácter de pontuação "{" não reconhecido%) health regen amplification, Erro de expressão: Carácter de pontuação "{" não reconhecido% ( Erro de expressão: Carácter de pontuação "{" não reconhecido%) magic resistance, and Erro de expressão: Carácter de pontuação "{" não reconhecido ( Erro de expressão: Carácter de pontuação "{" não reconhecido) attack damage.
- Vice versa, effectively increases Undying's health, health regen amplification, magic resistance and attack damage by the same amount per stack.
- Does not steal strength from illusions, but does from hero clones.
- When multiple Meepo clones are in the area, only one of them (randomly chosen on each cast) gets his strength stolen.
- The same applies to Arc Warden and his Duplicata Tempestuosa.
- The damage still hits all Meepos and all Arc Wardens.
- Each status buff of Decay increases Undying's model size by 2%. This has no impact on his collision size.
- Despite the visual effects, the stolen strength is gained instantly.
- Upon acquiring/losing Aghanim's Scepter, all stacks of stolen strength adapts immediately.
- Upon updating the strength, Undying's current health stays the same.
- However, debuffed enemies keep their current health percentage. Their health also only updates upon gaining/losing maximum health again, and not instantly.
- When Undying dies, he loses all the stolen strength, but the affected enemies do not get theirs back, and vice versa.
O Undying redireciona o fluxo de vida de todas as unidades próximas para curar um aliado ou causar dano em um inimigo. Também pode ser usada para curar a Lápide.
Observações:
- Can be cast on Lápides, but not on any other ward type unit.
- When cast on an allied Tombstone, it heals it for 2/4/6/8 health. Always heals for this fixed amount, regardless of unit count.
- Can target enemy Tombstone, but does not damage nor heal it.
- Cannot be cast on Tombstone Zumbis.
- The {{#show:#Rompimento da Alma|?value2#}} search radius is centered around Undying, not the target.
- Units within the area are selected randomly and have to pay {{#show:#Rompimento da Alma|?value3#}} health as part of the health cost. This health loss is never lethal.
- Does not count Undying, the target, wards, buildings, invisible enemies and units in the Fog of War.
- Spell immune allies are counted, including the zombies from Tombstone.
- Units which require a certain amount of attacks to be killed do not lose health when counted in by Soul Rip.
- If there are no valid units within the search radius, the damage or healing equals zero.
- The damage or heal are summed up and the target receives them in once instance.
- Soul Rip can damage or heal a unit for up to Erro Lua: . health (before reductions).
Lápide | ||||||||||||||||||||||||||
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Sentinela Ancestral | ||||||||||||||||||||||||||
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Invoca uma lápide no local-alvo. Zumbis serão criados periodicamente perto de cada inimigo próximo em uma área ao redor da Lápide que os atacarão. Zumbis têm a habilidade Desejo de Morte, que faz os seus ataques retardarem o alvo e, se a vida da unidade atacada ficar abaixo de um certo limiar, o zumbi recebe um bônus de velocidades de movimento e ataque.
Observações:
- Destroys trees within 300 radius around the Tombstone upon cast.
- Zumbis do not spawn for invisible units or units in the Fog of War.
- Zombies do not spawn for wards, buildings, couriers, hidden units and zombies from an enemy Tombstone.
- The zombies are uncontrollable and do nothing but attack their set target. However, they can be boosted by allied spells or auras.
- An exception here is Uivo, which does not affect the zombies.
- The first wave spawns immediately as the Tombstone is summoned, resulting in Erro Lua: . possible waves per cast.
- When a zombies' target turns invisible, the associated zombies die after 0.1 seconds.
- When a zombies' set target dies, the associated zombies die instantly, unless the target was a Meepo.
- In the case of Meepo clones dying, the zombies just stand around until the Tombstone is gone.
- When a zombies' set target runs into the Fog of War, the associated zombies still follow it.
- When the Tombstone expires or is killed, all its zombies instantly die.
- The zombies can only die to physical attacks (meaning e.g. Contraespiral cannot affect them).
- It does not matter how much damage an attack actually deals, it only has to successfully hit a zombie in order to count.
- This means that missed attacks do not deal any damage to zombies.
- Illusions are treated as creeps when attacking the Tombstone, so they take twice as many attacks to destroy it as heroes.
- However, when attacking zombies, illusions are treated as heroes, requiring only one attack to kill them.
- When the talent is chosen, a Tombstone of the current level spawns whenever Undying dies.
- This spawn is independent from the cooldown and does not require mana.
- The tombstone spawns even when having Reencarnação.
- The Tombstone lasts its full duration, it is not bound to Undying's death timer and does not disappear when he respawns.
Sem alvo
Inimigos / Em si mesmo
O Undying transforma-se em um horrível golem de carne e osso que possui a Aura da Peste. Esta aura retarda o movimento de todas as unidades inimigas em uma área de {{#show:Undying#Golem de Carne e Osso|?value1}} unidades e amplifica o dano que elas sofrem; quanto mais próximo do Undying, maior será o dano e o retardo. Quando uma unidade sob o efeito da aura morre, o Undying é curado com base em uma porcentagem da sua própria vida máxima.
Observações:
- Flesh Golem interrupts Undying's channeling spells upon cast.
- Undying is healed when an affected unit dies within the effect radius, regardless of who killed it.
- The heal is based on Undying's own maximum health, and not on the dying unit's health.
- Dying illusions and Duplicata Tempestuosa do not trigger the heal.
- Both, the damage amplification and the slow are strongest within a 200 radius around Undying.
- The effects get linearly weaker the further away units are from Undying, reaching the minimum at {{#show:#Golem de Carne e Osso|?value1#}} range.
- Amplifies all 3 damage types, including self-inflicted damage and damage dealt by allies.
- Plague Aura's debuff lingers for 0.5 seconds.
- Flesh Golem is fully canceled on death.
Observações:
- Gained by choosing the right level 25 talent. The ability is shown as a permanent buff in the HUD.
- Reincarnation cannot be prevented in any way. If Undying dies with it, it is used.
- If Undying has the Aegis of the Immortal, the talent triggers first, if it is ready.
- Provides 1800/800 ground vision at the death location during its delay.
- The cooldown cannot be altered by anything.
Zumbi da Lápide
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Talentos
Talentos do herói | ||
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-2s de intervalo entre usos para Degeneração | 25 | Ganha Reencarnação com 200s de intervalo entre usos |
+6 ataques para destruir Lápide | 20 | +30 de dano para Zumbi da Lápide |
+50 de duração para Degeneração | 15 | Lápide ao morrer |
+8 de regeneração de vida | 10 | +150 de alcance de uso |
Itens recomendados
Itens iniciais:
Começo da partida:
Meio da partida:
Minutos finais:
Itens situacionais:
- Anel da Alma
- Cota de Lâminas
- Receptáculo Espiritual
- Cachimbo de Introspecção
- Proteção Carmesim
- Proteção de Shiva
- Foice de Vyse
Jogabilidade
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Complexidade: | |
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Áudio
Histórico
Equipamento
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Curiosidades
- In DotA, his hero name was Dirge, and his hero title was Undying.
- Undying was originally an intelligence hero. He became a strength hero as he got reworked in the 6.58 gameplay patch. All his abilities, but Soul Rip got reworked. His old abilities are explained here.
- Undying makes several references to the Left 4 Dead series, saying names of special infected, campaign names, and even the title itself in his dialogue.
- One notable reference is Undying's line, ▶️ "No dead are safe from Blueheart Bob."; this phrase is highly similar to the famous Left 4 Dead "Chicago Ted" graffiti line ("No zombie is safe from Chicago Ted").
- Undying refers to Bounty Hunter as a Hunter due to the Hunter in Left 4 Dead being able to ambush players, just like how Bounty Hunter can.
- Spirit Breaker is referred to as a Charger due to the Charger sprinting at other players and repeatedly stunning them, just like how Spirit Breaker can.
- Venomancer is referred to as a Spitter for its ability to spit acid at players, similar to Venomancer himself.
- Alchemist is referred to as a Jockey as the Jockey climbs on players and steers them, similar to how the Alchemist himself steers his Ogre.
- Undying also references the Half Life series in a rival line towards Tinker (▶️ "For Lamarr."). Dr. Kleiner, who shares his voice actor with Tinker, has a pet headcrab named Lamarr. Headcrabs are small, parasitic creatures that attach themselves to the head of their victims, after which the victims turn into zombies.
- Undying's taunt against Kunkka ▶️ "Where is your ex-parrot?" is a reference to the famous Parrot Sketch from Monty Python's Flying Circus.
- Undying's taunt against Invoker ▶️ "Carl? Is that you?" is a reference to the 6.72's leaked changelog (which turned out to be a fake), where Invoker's name "Kael" was mistakenly translated into "Carl".
- A dirge is a sombre song of mourning or grieving, typically performed at a funeral.
- Undying's line, ▶️ "Shop smart." is a reference to the Army of Darkness movie.