Recupera instantaneamente {{#show:#Carga Energética|?value4#}} de vida e mana para cada cargas armazenadas.
Máximo de {{#show:#Carga Energética|?value3#}} cargas. Ganha uma carga sempre que um herói inimigo visível dentro de um raio de {{#show:#Carga Energética|?value1#}} unidades usa uma habilidade.
lore
String
target
String
No Target
target2
String
affects
String
Self
affects2
String
damage_type
String
damage_type2
String
BKB_block
String
Yes · No · Partially
No
BKB_text
Wikitext
linkens_block
String
Yes · No · Partially
linkens_text
Wikitext
illusionuse
String
Yes · No · Partially
illusion_text
Wikitext
breakable
String
Yes · No · Partially
break_text
Wikitext
disjointable
String
Yes · No · Partially
disjointtext
Wikitext
rootdisables
String
Yes · No · Partially
roottext
Wikitext
oncastproc
Boolean
oncasttext
String
default_key
String
legacy_key
String
mana_cost
String
mana_cost_aghs
String
mana_cost_tal
String
current_mana_cost
String
max_mana_cost
String
cooldown
String
13
cooldown_aghs
String
cooldown_tal
Wikitext
cooldown_aghs_tal
String
aghanims_upgrade
Wikitext
cast_point
String
cast_point_tal
String
cast_point_aghs
String
cast_point_aghs_tal
String
cast_backswing
String
cast_backswing_tal
String
cast_backswing_aghs
String
cast_backswing_aghs_tal
String
notes
Wikitext
Interrupts the user's channeling spells upon cast.
Gains {{#show:#Carga Energética|?value2#}} charge whenever a visible enemy unit, including neutral creeps, uses an ability within the radius.
Does not gain charges from toggle abilities, active attack modifiers and the abilities listed here..
When having multiple Magic Sticks or Magic Wands in the inventory, the oldest one gains charges first. If it is full, the second oldest one starts to gain charges.
Upon upgrading a Magic Stick into a Magic Wand, all its current charges are carried over.