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Chaos Knight
Chaos Knight icon
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
22 + 3,7
14 + 2,1
18 + 1,2
Nível 0 1 15 25 30
Vida 200 640 1 660 2 400 2 780
Regen. de vida 0 2,2 7,38 11,08 12,93
Mana 75 291 483 627 699
Regen. de mana 0 0,9 1,74 2,34 2,64
Armadura 1 3,33 8,23 11,73 13,48
Atq / Seg 0,59 0,67 0,84 0,97 1,03
Dano 29‒59 51‒81 102‒132 139‒169 158‒188
Resistência mágica 25%
▶️ Velocidade de movimento 320
▶️ Velocidade de ataque 100
Taxa de rotação 0,5
Alcance de visão 1800/800
Alcance de ataque 150
Velocidade de projétil Instantânea
Animação de ataque 0,5+0,5
Tempo base de ataque 1,7
Bloqueio de dano 8
Tamanho de colisão 24
Pernas
Tipo de gib Etérea

Chaos Knight is a melee strength Hero with one of the highest physical damage outputs of all heroes. He is mostly played as a carry and ganker. As his name implies, he has a theme based on randomness and uncertainty. His regular attack has an incredibly wide thirty damage spread, making his last hitting ability somewhat unreliable. Chaos Bolt is his most notorious luck-based ability which, at max level, can stun a target anywhere between a mediocre 2 seconds to an effective 4 seconds that will almost certainly assure the target's death; it will also deal a variable amount of damage ranging from minuscule to moderate. Reality Rift pulls Chaos Knight and his target to a randomly chosen point along the line between the two and gives him bonus damage for one attack. Chaos Strike is a crit-based ability with one of the lowest proc chances, yet also one of the highest multipliers. The illusions produced by his ultimate, which retain his full damage and only take double damage, benefit from his Chaos Strike and can teleport alongside him to attack the target whenever he uses Reality Rift. With up to four illusions being produced at Phantasm's highest level, Chaos Knight's damage output can be multiplied to be five times as great during teamfights later in the game, and it is not uncommon to see enemy heroes being killed instantly after being Reality Rifted by the apocalyptic horsemen. Thus, Chaos Knight is played as a carry who excels in both the mid and late game, if the game drags on long enough and he is able to acquire enough strength-based and survivability items to ensure that his illusions can stay alive, he will be able to overpower most hard carries.

Biografia

Chaos Knight minimap iconChaos Knight
▶️ "The light shall be blackened, and chaos shall reign."
História:
O veterano de incontáveis batalhas em mil mundos, o Chaos Knight vem de um plano distante onde as leis fundamentais do universo encontraram expressão consciente. De todos os Fundamentais ancestrais, ele é o mais velho e mais infatigável, sempre em busca de um ser que ele conhece apenas como "A Luz". Há muito tempo a Luz aventurou-se para fora do reino progenitor, em desafio da primeira aliança. Agora o Chaos Knight vai de plano a plano, sempre na caça para extinguir a Luz onde quer que a encontre. Mil vezes ele eliminou a fonte, e sempre desliza para outro plano para continuar a sua busca. Sobre a sua montaria, o Armagedom, ele cavalga, entrando na batalha em fúria obsessiva, sugando forças do caos do universo. Uma manifestação física do caos em si, ele traz as outras versões de si de outros planos em momentos de necessidade e juntos esses cavaleiros cavalgam em direção a batalha, tão imbatíveis quanto qualquer outra força da natureza. Apenas quando a última Luz do mundo for eliminada da existência a sua busca será terminada. Onde cavalga o Chaos Knight, a morte segue.

Habilidades

Raio Caótico
Chaos Bolt icon
Habilidade
Unidade-alvo
Afeta
Inimigos
Em inglês: Chaos Bolt
Lança um misterioso raio de energia na unidade-alvo. Atordoa por uma duração aleatória e causa dano aleatório.
Animação de uso: 0,4+0,73
Alcance de uso: 500
Dano mínimo: 60/90/120/150
Dano máximo: 180/210/240/270
Duração do atordoamento mínimo: 1/1/1/2
Duração do atordoamento máximo: 2/3/4/4 (Talento 4/5/6/6)
Cooldown: 10 (Talento 8,5)
Mana: 140
Bloqueado pela Esfera de Linken. Bloqueado após impacto.
Modificadores
Efeito negativo Stunned: dissipável com dissipação poderosa.
Nem Chaos Knight é capaz de prever esta manifestação de energia profana.

Observações:

  • Chaos Bolt travels at a speed of 700.
  • Stun duration and raw damage values are shown above the target's head upon hit (visible to allies and enemies), with the duration being shown as a rounded integer.
    • However, the actual stun duration is not by exact seconds -- it ranges between the given values (e.g. at level 1, it could stun for 1.74 seconds).
  • Damage and stun values are inversely related, meaning the longer the stun is, the less damage it deals and vice versa.
    • This means the damage decreases by 12/6/4/6 per each additional 0.1 seconds of stun.
    • Level 1: 1s – 180, 1.25s – 150, 1.5s – 120, 1.75s – 90, 2s – 60 (stun duration – damage)
    • Level 2: 1s – 210, 1.5s – 180, 2s – 150, 2.5s – 120, 3s – 90 (stun duration – damage)
    • Level 3: 1s – 240, 1.75s – 210, 2.5s – 180, 3.25s – 150, 4s – 120 (stun duration – damage)
    • Level 4: 2s – 270, 2.5s – 240, 3s – 210, 3.5s – 180, 4s – 150 (stun duration – damage)
  • The bolt first applies the debuff, then the damage.


Fenda da Realidade
Reality Rift icon
Habilidade
Unidade-alvo
Afeta
Inimigos / Em si mesmo
Em inglês: Reality Rift
Teletransporta você, quaisquer imagens que tenha e a unidade-alvo para um ponto aleatório ao longo da linha entre vocês dois. Reduz as velocidades de movimento e ataque do alvo.
Animação de uso: 0,3+0,5
Alcance de uso: 475/550/625/700
Raio de busca por ilusões: 1 375
Distância máxima: 250/300/350/400
Retardo de movimento: 10%/20%/30%/40%
Retardo de ataque: 30/50/70/90
Duração do retardo: 3
Cooldown: 20/15/10/5 (Talento 17/12,75/8,5/4,25)
Mana: 50
Ignora parcialmente imunidade a magias. Cannot target or apply its debuff to spell immune units.
(Talento Can target and apply its debuff to spell immune units.)
Modificadores
Efeito negativo Reality Rift Buff: dissipável com qualquer dissipação.
O Armagedão viaja por entre os planos, levando Chaos Knight à sua vítima onde quer que se esconda.

Observações:

  • Reality Rift does not disjoint projectiles.
  • Teleports Chaos Knight to a point 250/300/350/400 range away from the target's original position, towards Chaos Knight's original cast location, but not beyond it.
    • The target is teleported 62 range in front of that location, so they effectively get pulled by 188/238/288/338 range.
    • Chaos Knight's illusions are located around the target from random angles, with same distance to it as Chaos Knight.
    • The location is determined at the beginning of the cast.
    • A visual effect while casting denotes the point at which Chaos Knight and his target will land.
      • Also plays a visual effect at the location of any nearby allied illusions while casting, even illusions not actually owned by Chaos Knight.
      • If the enemy has vision of Chaos Knight or the target, these visual effects can be seen through fog.
    • Chaos Knight and his illusions are made to face his target and are issued an attack order against the target.
  • When cast on Roshan icon Roshan, Chaos Knight and his illusions still get moved, but Roshan does not.
  • The slow debuff is applied to the target upon cast. Chaos Knight does not need to attack it in order to place the debuff.
  • The slow from successive casts does not stack, only the duration gets refreshed.
  • Does not interrupt the target's channeling spells.


Golpe Caótico
Chaos Strike icon
Habilidade
Passiva
Afeta
Inimigos / Em si mesmo
Em inglês: Chaos Strike
O Chaos Knight desfere um acerto crítico variado, com roubo de vida de 40%/50%/60%/70% do dano causado.
Dano crítico mínimo: 120%
Dano crítico máximo: 160%/195%/230%/265%
Roubo de vida crítico: 40%/50%/60%/70%
Cooldown: 4 (Talento 2)
Pode ser usada pelas ilusões. Red critical numbers are before illusion and armor reduction. The lifesteal works for illusions as well.
O massivo poder de Chaos Knight destrói aqueles que ficam em seu caminho, esmagando até as mais grossas armaduras.

Observações:

  • If two sources of critical strike trigger at the same time, the higher multiplier has priority.
  • Stacks additively with other sources of lifesteal.
  • Does not trigger upon attacking wards, buildings, and allies.
  • The sound and particles play upon start of the attack, not when the attack lands.
  • Evaded or missed attacks do not cause the ability to go on cooldown.
  • Only the cooldown reduction from the level 25 talent is displayed. The level 15 talent can further reduce this to 1,7 (3,4 without the level 25 talent).
Phantasm formation

The illusions' formations.

Fantasma
Phantasm icon
Habilidade
Sem alvo
(Aprimorável pelo Cetro de Aghanim. Unidade-alvo)
Afeta
A si
(Aprimorável pelo Cetro de Aghanim. Heróis aliados)
Em inglês: Phantasm
Invoca várias cópias do Chaos Knight a partir de dimensões alternativas. Os fantasmas causam 260% de dano, mas sofrem 30.
Animação de uso: 0,4+0
Alcance de uso: 0 (Com Cetro de Aghanim 1 200)
Tempo da divisão: 0,5
Número de ilusões: 3
Dano causado pela ilusão: 50%/75%/100%
Dano sofrido pela ilusão: 260%
Duração: 30
Cooldown: 145 (Talento 123,25) (Com Cetro de Aghanim 110, Com Cetro de Aghanim e Talento 93,5)
Mana: 125/200/275
Aprimoramento do Cetro de Aghanim: Reduz o intervalo para 110 segundos e permite que Fantasmas seja lançada em qualquer herói aliado. 1.200 de alcance de uso.
Modificadores
Efeito positivo Phantasm: não é dissipável, continua após a morte.
Alimentados pelas suas batalhas enfrentadas através dos mundos e dos tempos, os fantasmas do Chaos Knight surgem para dominar aqueles que se opõem a ele.

Observações:

  • Disjoints projectiles upon cast.
  • Chaos Knight is invulnerable, hidden and spell immune during the split time.
  • Applies a basic dispel on Chaos Knight upon cast.
  • Resets current attack and spell targeting priorities on Chaos Knight.
  • After the split time, Chaos Knight reappears with his illusions.
    • The reappear locations are based on Chaos Knight's position upon cast, with one appearing at the cast location, and the others north, east, south or west from that point.
    • This means when spawning 3 illusions, the formation is T-shaped.
    • The distance in between each is 135 range.
    • Though the formation is always the same, Chaos Knight and his illusions take a random position in the formation and have all the same facing angle.
  • Orders the caster (Aprimorável pelo Cetro de Aghanim. or target) to stop after the split time, canceling all queued orders, and orders given during the split time.
  • Recasting Phantasm replaces the illusions from the previous cast, no matter under whose control they are.
  • When upgraded, Phantasm can target allies, creating illusions of them, which then are under Chaos Knight's control.
    • Applies all the effects (disjoint, basic dispel) to the target as well. It also turns invulnerable and hidden shortly, and has a chance to spawn an extra illusion.
    • Double-tapping the ability automatically targets self.
    • Can also be cast on illusions and clones. Cannot be cast on creep-heroes.


Talentos

Talentos do herói
+2s para a duração máxima do Chaos Bolt icon Raio Caótico25-2s de intervalo entre usos para Chaos Strike icon Golpe Caótico
Reality Rift icon Fenda da Realidade ignora imunidade a magias20+150 de ouro por minuto
15% de redução de intervalo entre usos15+15 de Strength attribute symbol Força
+20 de velocidade de movimento10+5 a todos os atributos
Observações:
  • O talento de redução de intervalo entre usos acumula multiplicativamente com outras fontes de redução de intervalo entre usos.
  • O ouro fornecido pelo talento não é seguro.


Itens recomendados

Itens iniciais:

Começo da partida:

Meio da partida:

Minutos finais:

Itens situacionais:

Jogabilidade

Funções: Carregador Carregador Desativador Desativador Resistente Resistente Emburrador Emburrador Iniciador Iniciador
Complexidade: ★☆☆
Estilo de jogo: Upon the black steed Armageddon, the Chaos Knight rode into countless battles with a single purpose in mind: To extinguish that which he knows as "The Light". Like a roll of unseen dice, the oldest Fundamental stuns his targets with a Chaos Bolt, then deals unpredictable damage in the form of Chaos Strikes. Those who escape the initial onslaught find themselves in a Reality Rift, reappearing inexplicably at Armageddon's side, exposed for its rider's wrath. Flanked by several images of himself, the Chaos Knight and his Phantasms hack their opponents apart with the strength of multiple heroes.


Guide icon
Estratégia
e Dicas

Áudio

Sounds icon
Sons

Histórico

Lore icon
História
Changelogs icon
Atualizações

Equipamento

Curiosidades

  • Chaos Strike icon Golpe Caótico's ability icon bears a similar appearance to a D20 dice, commonly used in table-top RPG games, where a full 20 usually results in a critical. This is representative of the chance that comes with the ability.
  • Chaos Knight's lore and responses draw many references to the Four Horsemen of the Apocalypse, and his ultimate is a literalisation of it.
  • The line ▶️ "Ah, Tidehunter, can I offer you a seabiscuit?" is a reference to Seabiscuit, a famous American racehorse.
  • Fitting his theme, Chaos Knight has the most varying attack damage in the game. His actual damage on attack can be up to 15 more or 15 less than his displayed damage.
  • Chaos Knight's actual name in DotA was "Nessaj". This was removed in his transition to Dota 2, likely due to the change in his background story.
  • Enigma minimap icon Enigma, Io minimap icon Io, Keeper of the Light minimap icon Keeper of the Light and Chaos Knight minimap icon Chaos Knight together represent the four fundamental forces of the universe with Chaos Knight representing the strong nuclear force. This is reflected in several of Enigma's responses to these heroes.
  • Chaos Knight's mount's name is Armageddon and most responses that talk of Armageddon are actually referring to his steed rather than the event itself. An additional point in most of his death responses, Chaos Knight will voice concern for his horse over himself; this suggests that Chaos Knight is very attached to his faithful companion.
  • Chaos Knight's response upon killing Dragon Knight "You did need a steed,didn't you?" answers to his when he moves "I need no steed".

Galeria

Referências

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