Undying

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Reproduzir I am a beacon of knowledge blazing out across a black sea of ignorance.
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Undying
Undying icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
22 + 2,4
10 + 0,8
27 + 2,8
Nível Base 1 15 25
Vida 200 695 1 437,5 1 977,5
Amp. regen. v. 0% 15,13% 38,23% 54,73%
Res. mágica 25% 27,03% 29,97% 32,07%
Mana 75 399 867 1 203
Amp. regen. m. 0% 48,6% 119,16% 169,56%
Amp. mágica 0% 1,89% 4,63% 6,59%
Armadura 2 3,6 5,39 6,67
Atq / Seg 0,59 0,65 0,71 0,76
Amp. de mov. 0% 0,5% 1,06% 1,46%
Dano 35‒43 57‒65 90‒98 114‒122
Regen. v. base 1,5
Regen. m. base 0,9
Velocidade de movimento 305
Taxa de rotação 0,6
Alcance de visão 1800/800
Alcance de ataque 150
Velocidade de projétil Instantânea
Animação de ataque 0,3+0,3
Tempo base de ataque 1,7
Tamanho da colisão 24
Pernas
Tipo de gib Gosma

Undying, the Almighty Dirge, is a melee strength hero who serves as a formidable tank and a dangerous spellcaster. His abilities force opponents to either kill him or suffer powerful debuffs in a teamfight. Degeneração is a spammable ability that steals enemies' Strength in an area, making them more fragile and Undying himself more durable as the fight goes on while also being exceptionally potent during the early laning phase, leaving your opponents with mere scraps of health. Rompimento da Alma can act as both a powerful heal or nuke, redirecting the flow of living energy to a target. By ripping some of the health of his ally or enemy in an area, the target can be healed if an ally, or damaged if an enemy. This is empowered by Lápide, which acts as a static tank by summoning Zumbi to slow Undying's foes while active. With the zombies summoned, Soul Rip can perform to its fullest, while Decay weakens Undying's foes. Finally, Undying can transform into a horrific Golem de Carne e Osso. This transformation increases all allied damage by a significant percentage, and helps keep him alive as his team kills the enemy. Monstrous and truly horrifying, Undying finds great pleasure in keeping himself alive and vital, while his adversaries suffer as he delivers death to the field. With powerful abilities that allow him to perform well in large fights, the Dirge may never cease.

Biografia[editar]

Undying Undying, Almighty Dirge
Reproduzir "Again and again, I live and die."
Quanto tempo faz desde que ele perdeu o próprio nome? As ruínas despedaçadas da sua mente não se lembram mais. Vagamente ele se recorda de armaduras e estandartes e companheiros com rostos solenes cavalgando ao seu lado. Ele se lembra de uma batalha: dor e medo enquanto mãos pálidas o arrancavam da sua sela. Ele se lembra do terror que sentiu quando eles o jogaram no poço sonolento do Deus Morto junto com os seus irmãos, para que escutasse a canção de Dirge e fosse consumido por completo. Nas trevas inferiores, o tempo deixou-os. O pensamento deixou-os. A sanidade deixou-os. A fome, no entanto, não. Eles se viraram uns contra os outros com unhas quebradas e dentes roídos. E então veio: em um primeiro momento distante, um frágil tom musical nos limites da percepção, acompanhado por outro, então por outro, inevitável e sem fim. O coro cresceu em uma parede vida de som pulsante na sua mente até que nenhum outro pensamento restasse. Enquanto o hino fúnebre o consumia, ele abriu os braços ao Deus Morto e aceitou generosamente a sua obliteração. Porém, não era a destruição que o esperava. O Deus Morto exigia guerra. Nas vísceras do enorme vazio, a ele foi concedido um novo propósito: disseminar o canto fúnebre pelas terras, reunir os incansáveis contra os vivos. Ele deveria se tornar Undying, o arauto do Deus Morto, para ascender e descender e ascender novamente sempre que o seu corpo sucumbisse. Para marchar pela morte sem fim, pois o canto fúnebre nunca pode acabar.

Habilidades[editar]

Degeneração
Decay icon.png
Habilidade
Área-alvo
Afeta
Inimigos / Em si mesmo
Em inglês: Decay
O Undying suga as energias de todos os heróis inimigos em uma área, causando dano base e roubando Força para si mesmo.
Animação de uso: 0,45+0
Alcance de uso: 650 (Talento 800)
Raio: 325
Dano base: 20/50/80/110
Roubo de força: 4 (Upgradable by Aghanim's Scepter. 10)
Duração: 45 (Talento 95)
Cooldown symbol.png 10/8/6/4 (Talento 8/6/4/2)
Mana symbol.png 70/85/100/115
Upgradable by Aghanim's Scepter. Increases strength steal.
Não ignora imunidade a magias. Strength loss persists if debuff was placed before spell immunity.
Não pode ser usada pelas ilusões. Illusions of Undying or affected enemies do not reflect the gained or lost strength. They keep the original strength values of the heroes.
Modificadores
Efeito positivo Decay Buff: não é dissipável.
Efeito negativo Decay Debuff: não é dissipável.
A força dos vivos é simplesmente emprestada da força dos mortos.

Observações:

  • Successive casts of Decay fully stack on the targets and on Undying.
  • Cannot reduce a hero's strength below 0, but Undying always gains the full amount of strength for each hit enemy hero.
  • Steals strength before applying its damage.
    • The strength loss on the target does not keep the current health percentage, but instead removes 18 health per strength from the current health pool.
    • The strength gain on Undying does not keep the current health percentage either, and instead adds 18 health per strength to the current health pool.
    • Increases/reduces Undying's/hit enemies' current health by a total of 72 (Upgradable by Aghanim's Scepter. 180).
    • This health bonus does not count as a heal, so it is unaffected by amplifications, and also bypasses  Explosão de Gelo and  Falsa Promessa.
  • When multiple Meepo minimap icon.png Meepo clones are in the area, only one of them (randomly chosen on each cast) gets his strength stolen.
  • Each status buff of Decay increases Undying's model size by 2%. This has no impact on his collision size.
  • Despite the visual effects, the stolen strength is gained instantly.
  • Upon acquiring/losing Aghanim's Scepter icon.png Aghanim's Scepter, all stacks of stolen strength adapts immediately.
    • Upon updating the strength, Undying's current health stays the same.
    • However, debuffed enemies keep their current health percentage. Their health also only updates upon gaining/losing maximum health again, and not instantly.
  • When Undying dies, he loses all the stolen strength, but the affected enemies do not get theirs back, and vice versa.
O valor fornecido, "* Successive casts of Decay fully stack on the targets and on Undying.
  • Cannot reduce a hero's strength below 0, but Undying always gains the full amount of strength for each hit enemy hero.
  • Steals strength before applying its damage.
    • The strength loss on the target does not keep the current health percentage, but instead removes 18 health per strength from the current health pool.
    • The strength gain on Undying does not keep the current health percentage either, and instead adds 18 health per strength to the current health pool.
    • Increases/reduces Undying's/hit enemies' current health by a total of 72 (Upgradable by Aghanim's Scepter. 180).
    • This health bonus does not count as a heal, so it is unaffected by amplifications, and also bypasses  Explosão de Gelo and  Falsa Promessa.
  • When multiple Meepo minimap icon.png Meepo clones are in the area, only one of them (randomly chosen on each cast) gets his strength stolen.
  • Each status buff of Decay increases Undying's model size by 2%. This has no impact on his collision size.
  • Despite the visual effects, the stolen strength is gained instantly.
  • Upon acquiring/losing Aghanim's Scepter icon.png Aghanim's Scepter, all stacks of stolen strength adapts immediately.
    • Upon updating the strength, Undying's current health stays the same.
    • However, debuffed enemies keep their current health percentage. Their health also only updates upon gaining/losing maximum health again, and not instantly.
  • When Undying dies, he loses all the stolen strength, but the affected enemies do not get theirs back, and vice versa.", contém marcadores do analisador sintático e não pode ser suficientemente analisado.


Rompimento da Alma
Soul Rip icon.png
Habilidade
Unidade-alvo
Afeta
Inimigos / Aliados
Em inglês: Soul Rip
O Undying redireciona o fluxo de vida de todas as unidades próximas para curar um aliado ou causar dano em um inimigo. Também pode ser usada para curar a Lápide.
Animação de uso: 0,45+0
Alcance de uso: 750 (Talento 900)
Raio de busca por unidades: 1300
Dano/cura por unidade: 18/22/26/30
Máximo de unidades: 10/12/14/16
Cooldown symbol.png 24/18/12/6
Mana symbol.png 80/95/110/125
Ignora parcialmente imunidade a magias. Can be cast on and counts nearby spell immune allies.
Cannot be cast on and does not count nearby spell immune enemies.
Bloqueado parcialmente pela Esfera de Linken. Units counted towards damage still lose health.
Até os aliados se desesperam na presença do Undying.

Observações:

  • Can be cast on  Lápides, but not on any other ward type unit.
  • When cast on an allied Tombstone, it heals it for 2/4/6/8 health. Always heals for this fixed amount, regardless of unit count.
  • Can target enemy Tombstone, but does not damage nor heal it.
  • Cannot be cast on Tombstone Zumbis.
  • The 1300 search radius is centered around Undying, not the target.
  • Units within the area are selected randomly and have to pay 18/22/26/30 health as part of the health cost. This health loss is never lethal.
  • Spell immune allies are counted, including the zombies from Tombstone.
  • Units which require a certain amount of attacks to be killed do not lose health when counted in by Soul Rip.
  • If there are no valid units within the search radius, the damage or healing equals zero.
  • The damage or heal are summed up and the target receives them in once instance.
  • Soul Rip can damage or heal a unit for up to 180/264/364/480 health (before reductions).


Lápide
Undying Tombstone model.png
Unknown Unit icon.png
Sentinela
Nível 4
Duração 30
Vida 8/10/12/16 (Talento 20/22/24/28)
Regeneração de vida 0
Armadura 5
Resistência mágica 33%
Tamanho de colisão 16
Alcance de visão 18001800 (T)
Recompensa 125/150/175/200
Experiência 0
Escala de modelo 0,8
Observações Habilidades:
 Imunidade a Magias

Lápide
Tombstone icon.png
Habilidade
Ponto-alvo
Afeta
Inimigos
Em inglês: Tombstone
Invoca uma lápide no local-alvo. Zumbis serão criados periodicamente perto de cada inimigo próximo em uma área ao redor da Lápide que os atacarão. Zumbis têm a habilidade Desejo de Morte, que faz os seus ataques retardarem o alvo e, se a vida da unidade atacada ficar abaixo de um certo limiar, o zumbi recebe um bônus de velocidades de movimento e ataque.
Animação de uso: 0,45+0
Alcance de uso: 600 (Talento 750)
Raio de surgimento de zumbis: 1200
Intervalo entre nascimento de zumbis: 4/3,5/3/2,5
Ataques de heróis para destruir a Lápide: 4/5/6/8 (Talento 10/11/12/14)
Ataque de criaturas para destruir a Lápide: 8/10/12/16 (Talento 20/22/24/28)
Ataque de estruturas e heróis para matar o zumbi: 1
Ataques de criaturas para matar o zumbi: 2
Duração da lápide: 30
Cooldown symbol.png 85/80/75/70
Mana symbol.png 120/130/140/150
Dirge clama por seus irmãos caídos para lutar pelo Deus Morto.

Observações:

  • Destroys trees within 300 radius around the Tombstone upon cast.
  • The zombies are uncontrollable and do nothing but attack their set target. However, they can be boosted by allied spells or auras.
    • An exception here is  Uivo, which does not affect the zombies.
  • The first wave spawns immediately as the Tombstone is summoned, resulting in 1 possible waves per cast.
  • When a zombies' target turns invisible, the associated zombies die after 0.1 seconds.
  • When a zombies' set target dies, the associated zombies die instantly, unless the target was a Meepo minimap icon.png Meepo.
    • In the case of Meepo clones dying, the zombies just stand around until the Tombstone is gone.
  • When a zombies' set target runs into the Fog of War, the associated zombies still follow it.
  • When the Tombstone expires or is killed, all its zombies instantly die.
  • The zombies can only die to physical attacks (meaning e.g.  Contraespiral cannot affect them).
    • It does not matter how much damage an attack actually deals, it only has to successfully hit a zombie in order to count.
    • This means that missed attacks do not deal any damage to zombies.
  • Illusions are treated as creeps when attacking the Tombstone, so they take twice as many attacks to destroy it as heroes.
    • However, when attacking zombies, illusions are treated as heroes, requiring only one attack to kill them.
  • When the talent is chosen, a Tombstone of the current level spawns whenever Undying dies.
    • This spawn is independent from the cooldown and does not require mana.
    • The tombstone spawns even when having Reencarnação.
    • The Tombstone lasts its full duration, it is not bound to Undying's death timer and does not disappear when he respawns.
O valor fornecido, "* Destroys trees within 300 radius around the Tombstone upon cast.
  • The zombies are uncontrollable and do nothing but attack their set target. However, they can be boosted by allied spells or auras.
    • An exception here is  Uivo, which does not affect the zombies.
  • The first wave spawns immediately as the Tombstone is summoned, resulting in 1 possible waves per cast.
  • When a zombies' target turns invisible, the associated zombies die after 0.1 seconds.
  • When a zombies' set target dies, the associated zombies die instantly, unless the target was a Meepo minimap icon.png Meepo.
    • In the case of Meepo clones dying, the zombies just stand around until the Tombstone is gone.
  • When a zombies' set target runs into the Fog of War, the associated zombies still follow it.
  • When the Tombstone expires or is killed, all its zombies instantly die.
  • The zombies can only die to physical attacks (meaning e.g.  Contraespiral cannot affect them).
    • It does not matter how much damage an attack actually deals, it only has to successfully hit a zombie in order to count.
    • This means that missed attacks do not deal any damage to zombies.
  • Illusions are treated as creeps when attacking the Tombstone, so they take twice as many attacks to destroy it as heroes.
    • However, when attacking zombies, illusions are treated as heroes, requiring only one attack to kill them.
  • When the talent is chosen, a Tombstone of the current level spawns whenever Undying dies.
    • This spawn is independent from the cooldown and does not require mana.
    • The tombstone spawns even when having Reencarnação.
    • The Tombstone lasts its full duration, it is not bound to Undying's death timer and does not disappear when he respawns.", contém marcadores do analisador sintático e não pode ser suficientemente analisado.


Golem de Carne e Osso
Flesh Golem icon.png
Habilidade
Sem alvo
Afeta
Inimigos / Em si mesmo
Em inglês: Flesh Golem
O Undying transforma-se em um horrível golem de carne e osso que possui a Aura da Peste. Esta aura retarda o movimento de todas as unidades inimigas em uma área de 750 unidades e amplifica o dano que elas sofrem; quanto mais próximo do Undying, maior será o dano e o retardo. Quando uma unidade sob o efeito da aura morre, o Undying é curado com base em uma porcentagem da sua própria vida máxima.
Animação de uso: 0+0
Área de efeito: 750
Amplificação minima de dano: 1%
Amplificação máxima de dano: 20%/25%/30%
Retardo de movimento minimo: 1%
Retardo de movimento máximo: 20%
Vida máxima própria como cura por herói morto: 15%/20%/25%
Vida máxima própria como cura por unidade morta: 2%
Duração: 30
Cooldown symbol.png 75
Mana symbol.png 100
Pode ser usada pelas ilusões. Illusions get a new Flesh Golem buff, lasting for the full 30 seconds, regardless of how much is left on Undying himself.
Modificadores
Efeito positivo Flesh Golem: não é dissipável.
Efeito negativo Flesh Golem Plague Aura: não é dissipável.
A carne dos recém-mortos incrementam o poder da praga de Dirge.

Observações:

  • Flesh Golem interrupts Undying's channeling spells upon cast.
  • Undying is healed when an affected unit dies within the effect radius, regardless of who killed it.
  • The heal is based on Undying's own maximum health, and not on the dying unit's health.
  • Both, the damage amplification and the slow are strongest within a 200 radius around Undying.
    • The effects get linearly weaker the further away units are from Undying, reaching the minimum at 750 range.
  • Amplifies all 3 damage types, including self-inflicted damage and damage dealt by allies.
  • Plague Aura's debuff lingers for 0.5 seconds.
  • Flesh Golem is fully canceled on death.


Reencarnação
Aegis of the Immortal ability icon.png
Habilidade
Passiva
Afeta
A si
Em inglês: Reincarnation
Não há nenhuma descrição para esta habilidade.
Atraso do efeito: 5
Cooldown symbol.png 200
Mana symbol.png 0

Observações:

  • Gained by choosing the right level 25 talent. The ability is shown as a permanent buff in the HUD.
  • Reincarnation cannot be prevented in any way. If Undying dies with it, it is used.
  • Revives with full health and mana. Spells and items are not refreshed.
  • Provides 1800/800 ground vision at the death location during its delay.
  • The cooldown cannot be altered by anything.


Zumbi da Lápide[editar]

Zumbi da Lápide
Undying Zombie model.png
Undying Zombie model.png
Undying Zombie Torso model.png
Undying Zombie icon.png
Invocação
Nível 1
Duração 30
Vida 2
Regeneração de vida 0
Armadura 0
Resistência mágica 33%
Dano de ataque 30‒36 (Talento 60‒66)
Alcance de aquisição 800
Alcance de ataque 128
Tempo de ataque base 1,6
Animação de ataque 0,3+0,3
Velocidade de movimento 375
Alcance de seguir 100
Taxa de rotação 0,5
Tamanho de colisão 4
Alcance de visão 14001400 (T)
Recompensa 0
Experiência 0
Escala de modelo 1,05
Observações Incontrolável
Habilidades:
 Desejo de Morte
 Imunidade a Magias

Desejo de Morte
Not disabled by Break. Ignora imunidade a magias.
Deathlust (Undying Zombie) icon.png
Habilidade
Passiva
Afeta
Inimigos
Em inglês: Deathlust
Retarda unidades inimigas ao atacar. Se a vida da unidade atacada ficar abaixo do limiar, o zumbi recebe um bônus de velocidades de movimento e ataque.
Limiar fixo de vida: 100/200/300/400
Limiar de porcentagem de vida: 20%/25%/30%/35%
Limiar de movimento adicional: 50%
Limiar de velocidade de ataque adicional: 75
Retardo de movimento: 7%
Duração do retardo: 2,5
Modificadores
Efeito positivo Tombstone Zombie Deathlust: dissipável com qualquer dissipador.
Efeito negativo Deathstrike Slow Counter: não é dissipável.
Efeito negativo Deathstrike Slow: dissipável com qualquer dissipador.

Observações:

  • O retardo de vários ataques e de vários zumbis, se acumulam perfeitamente.
  • Cada acumulo dura 2,5 segundos. Eles não renovam a duração uns dos outros.
  • O número de acúmulos atuais pode ser visto no ícone de efeito (um número é visível nele).
  • A vida do alvo é verificada em intervalos de 0,5 segundo. Se o alvo estiver abaixo do limiar, o efeito Frenesi do Desejo de Morte é colocado.
  • O efeito dura por 2,5 segundos, mas fica renovando, se o alvo ficar abaixo do limiar.


Imunidade a Magias
Not disabled by Break.
Spell Immunity old icon.png
Habilidade
Passiva
Afeta
A si
Em inglês: Spell Immunity
Esta criatura não sofre os efeitos da maioria das magias.
Bonus de resistência mágica: 100%

Observações:

  • The Tombstone has this ability as well.
  • The status buff uses the other Spell Immunity icon.png spell immunity icon.


Talentos[editar]

Talentos do herói
-2s de intervalo entre usos para  Degeneração25Ganha  Reencarnação com 200s de intervalo entre usos
+6 ataques para destruir  Lápide20+30 de dano para Undying Zombie icon.png Zumbi da Lápide
+50 de duração para  Degeneração15 Lápide ao morrer
+8 de regeneração de vida10+150 de alcance de uso

Itens recomendados[editar]

Undying/Guia

Jogabilidade[editar]

Funções: Suporte Suporte Resistente Resistente Desativador Desativador Bombardeador Bombardeador
Complexidade: ★☆☆
Estilo de jogo: Consumed by the chorus of the unending Dirge, the Undying one marches across the land, rallying the dead to rise against the living. He saps the strength from his enemies with Decay, and tears the life from close-by beings with Soul Rip, searing enemies while infusing allies with health. Atop the battlefield he erects a terrible Tombstone, calling forth legions of zombies to maim and incapacitate his foes. The Undying's powers grow as he transforms into a gruesome Flesh Golem, slowing and rendering nearby enemies vulnerable until their lifeless bodies succumb at last to the almighty Dirge.


Áudio[editar]

Histórico[editar]

Equipamento[editar]

Curiosidades[editar]

  • In DotA, his hero name was Dirge, and his hero title was Undying.
  • Undying was originally an intelligence hero. He became a strength hero as he got reworked in the 6.58 gameplay patch. All his abilities, but Soul Rip got reworked. His old abilities are explained here.
  • Undying makes several references to the Left 4 Dead series, saying names of special infected, campaign names, and even the title itself in his dialogue.
    • One notable reference is Undying's line, Reproduzir "No dead are safe from Blueheart Bob."; this phrase is highly similar to the famous Left 4 Dead "Chicago Ted" graffiti line ("No zombie is safe from Chicago Ted").
    • Undying refers to Bounty Hunter minimap icon.png Bounty Hunter as a Hunter due to the Hunter in Left 4 Dead being able to ambush players, just like how Bounty Hunter can.
    • Spirit Breaker minimap icon.png Spirit Breaker is referred to as a Charger due to the Charger sprinting at other players and repeatedly stunning them, just like how Spirit Breaker can.
    • Venomancer minimap icon.png Venomancer is referred to as a Spitter for its ability to spit acid at players, similar to Venomancer himself.
    • Alchemist minimap icon.png Alchemist is referred to as a Jockey as the Jockey climbs on players and steers them, similar to how the Alchemist himself steers his Ogre.
  • Undying also references the Half Life series in a rival line towards Tinker minimap icon.png Tinker (Reproduzir "For Lamarr."). Dr. Kleiner, who shares his voice actor with Tinker, has a pet headcrab named Lamarr. Headcrabs are small, parasitic creatures that attach themselves to the head of their victims, after which the victims turn into zombies.
  • Undying's taunt against Kunkka minimap icon.png Kunkka Reproduzir "Where is your ex-parrot?" is a reference to the famous Parrot Sketch from Monty Python's Flying Circus.
  • Undying's taunt against Invoker minimap icon.png Invoker Reproduzir "Carl? Is that you?" is a reference to the 6.72's leaked changelog (which turned out to be a fake), where Invoker's name "Kael" was mistakenly translated into "Carl".
  • A dirge is a sombre song of mourning or grieving, typically performed at a funeral.
  • Undying's line, Reproduzir "Shop smart." is a reference to the Army of Darkness movie.

Galeria[editar]

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