Undying, the Almighty Dirge, is a melee strength hero who serves as a formidable tank and a dangerous spellcaster. His abilities force opponents to either kill him or suffer powerful debuffs in a teamfight. Decay is a spammable ability that steals enemies' Strength in an area, making them more fragile and Undying himself more durable as the fight goes on while also being exceptionally potent during the early laning phase, leaving your opponents with mere scraps of health. Soul Rip can act as both a powerful heal or nuke, redirecting the flow of living energy to a target. By ripping some of the health of his ally or enemy in an area, the target can be healed if an ally, or damaged if an enemy. This is empowered by Tombstone, which acts as a static tank by summoning zombies to slow Undying's foes while active. With the zombies summoned, Soul Rip can perform to its fullest, while Decay weakens Undying's foes. Finally, Undying can transform into a horrific Flesh Golem. This transformation increases all allied damage by a significant percentage, and helps keep him alive as his team kills the enemy. Monstrous and truly horrifying, Undying finds great pleasure in keeping himself alive and vital, while his adversaries suffer as he delivers death to the field. With powerful abilities that allow him to perform well in large fights, the Dirge may never cease.
|Undying, Almighty Dirge|
|Reproduzir "Again and again, I live and die."|
|História:||Quanto tempo faz desde que ele perdeu o próprio nome? As ruínas despedaçadas da sua mente não se lembram mais. Vagamente ele se recorda de armaduras e estandartes e companheiros com rostos solenes cavalgando ao seu lado. Ele se lembra de uma batalha: dor e medo enquanto mãos pálidas o arrancavam da sua sela. Ele se lembra do terror que sentiu quando eles o jogaram no poço sonolento do Deus Morto junto com os seus irmãos, para que escutasse a canção de Dirge e fosse consumido por completo. Nas trevas inferiores, o tempo deixou-os. O pensamento deixou-os. A sanidade deixou-os. A fome, no entanto, não. Eles se viraram uns contra os outros com unhas quebradas e dentes roídos. E então veio: em um primeiro momento distante, um frágil tom musical nos limites da percepção, acompanhado por outro, então por outro, inevitável e sem fim. O coro cresceu em uma parede vida de som pulsante na sua mente até que nenhum outro pensamento restasse. Enquanto o hino fúnebre o consumia, ele abriu os braços ao Deus Morto e aceitou generosamente a sua obliteração. Porém, não era a destruição que o esperava. O Deus Morto exigia guerra. Nas vísceras do enorme vazio, a ele foi concedido um novo propósito: disseminar o canto fúnebre pelas terras, reunir os incansáveis contra os vivos. Ele deveria se tornar Undying, o arauto do Deus Morto, para ascender e descender e ascender novamente sempre que o seu corpo sucumbisse. Para marchar pela morte sem fim, pois o canto fúnebre nunca pode acabar.|
|Voz:||Fred Tatasciore (Respostas)|
- Successive casts of Decay fully stack on the targets and on Undying.
- Cannot reduce a hero's strength below 0, but Undying always gains the full amount of strength for each hit enemy hero.
- The strength steal takes place before the damage.
- Hit heroes lose 20 current and max health for every stolen strength point. So their health is reduced by 80 ( 200) before the damage is applied.
- Heals Undying for 20 health per stolen strength. So the minimum heal is 80 ( 200).
- When multiple Meepo clones are in the area, only one of them (randomly chosen on each cast) gets his strength stolen.
- The same applies to Arc Warden and his [[|16px|link=Arc Warden/Habilidades_antigas#Tempest Double]] [[Arc Warden/Habilidades_antigas#Tempest Double|]].
- The damage still hits all Meepos and all Arc Wardens.
- Does not steal strength from illusions.
- Each status buff of Decay increases Undying's model size by 2%. This has no impact on his collision size.
- Despite the visual effects, the stolen strength is gained instantly.
- When Undying dies, he loses all the stolen strength, but the affected enemies do not get theirs back, and vice versa.
Cannot be cast on and does not count nearby spell immune enemies.
- Can be cast on [[|16px|link=Undying/Habilidades_antigas#Tombstone]] [[Undying/Habilidades_antigas#Tombstone|]]s, but not on any other ward type unit.
- When cast on an allied Tombstone, it heals it for 2/4/6/8 health. Always heals for this fixed amount, regardless of unit count.
- Can target enemy Tombstone, but does not damage nor heal it.
- Cannot be cast on Tombstone zombies.
- The 1300 search radius is centered around Undying, not the target.
- Units within the area are selected randomly and have to pay 18/22/26/30 health as part of the health cost. This health loss is never lethal.
- Does not count Undying, the target, wards, buildings, invisible enemies and units in the Fog of War.
- Spell immune allies are counted, including the zombies from Tombstone.
- Units which require a certain amount of attacks to be killed do not lose health when counted in by Soul Rip.
- If there are not any valid units within the search radius, nothing happens, wasting the cooldown and mana.
- The damage or heal are summed up and the target receives them in once instance.
- Soul Rip can damage or heal a unit for up to 180/264/364/480 health (before reductions).
- Destroys trees within 300 radius around the Tombstone upon cast.
- Zombies do not spawn for wards, buildings, couriers, hidden units and zombies from an enemy Tombstone.
- The zombies are uncontrollable and do nothing but attack their set target. However, they can be boosted by allied spells or auras.
- An exception here is [[|16px|link=Lycan/Habilidades_antigas#Howl]] [[Lycan/Habilidades_antigas#Howl|]], which does not affect the zombies.
- The first wave spawns immediately as the Tombstone is summoned, resulting in 5/7/9/10 possible waves per cast.
- When a zombies' target turns invisible, the associated zombies die after 0.1 seconds.
- When a zombies' set target dies, the associated zombies die instantly, unless the target was a Meepo.
- In the case of Meepo clones dying, the zombies just stand around until the Tombstone is gone.
- When a zombies' set target runs into the Fog of War, the associated zombies still follow it.
- When the Tombstone expires or is killed, all its zombies instantly die.
- The zombies can only die to physical attacks (meaning e.g. [[|16px|link=Axe/Habilidades_antigas#Counter Helix]] [[Axe/Habilidades_antigas#Counter Helix|]] cannot affect them).
- It does not matter how much damage an attack actually deals, it only has to successfully hit a zombie in order to count.
- This means that missed attacks do not deal any damage to zombies.
- Illusions are treated as creeps when attacking the Tombstone, so they take twice as many attacks to destroy it as heroes.
- However, when attacking zombies, illusions are treated as heroes, requiring only one attack to kill them.
- Flesh Golem interrupts Undying's channeling spells upon cast.
- Undying is healed when an affected unit dies within the effect radius, regardless of who killed it.
- Dying illusions do not trigger the heal.
- Both, the damage amplification and the slow are strongest within a 200 radius around Undying.
- The effects get linearly weaker the further away units are from Undying, reaching the minimum at 750 range.
- Amplifies all 3 damage types, including self-inflicted damage and damage dealt by allies.
- Plague Aura's debuff lingers for 0.5 seconds.
- Flesh Golem is fully canceled on death.
Zumbi da Lápide[editar]
|Zumbi da Lápide|
- O retardo de vários ataques e de vários zumbis, se acumulam perfeitamente.
- Cada acumulo dura 2,5 segundos. Eles não renovam a duração uns dos outros.
- O número de acúmulos atuais pode ser visto no ícone de efeito (um número é visível nele).
- A vida do alvo é verificada em intervalos de 0,5 segundo. Se o alvo estiver abaixo do limiar, o efeito Frenesi do Desejo de Morte é colocado.
- O efeito dura por 2,5 segundos, mas fica renovando, se o alvo ficar abaixo do limiar.
- A Lápide também tem essa habilidade.
|Talentos do herói|
|-2s de intervalo entre usos para Degeneração||25||+15 de armadura|
|+30 de velocidade de movimento||20||+50 de dano para Zumbis da Lápide|
|+300 de vida||15||+35% de experiência obtida|
|+90 de ouro por minuto||10||-30s de tempo para renascer|
- A redução de tempo para renascer não pode ser reduzida abaixo de 1 segundo.
- O ouro concedido pelo talento não é seguro.
- O aprimoramento de vida aumenta a capacidade máxima e mantém a porcentagem atual.
- A armadura é adicionada como um bônus de armadura, então não beneficia ilusões.
- In DotA, his hero name was Dirge, and his hero title was Undying.
- Undying was originally an intelligence hero. He became a strength hero as he got reworked in the 6.58 Jogabilidade Atualização. All his abilities, but Soul Rip got reworked. His old abilities are explained here.
- Undying makes several references to the Left 4 Dead series, saying names of special infected, campaign names, and even the title itself in his dialogue.
- One notable reference is Undying's line, "No dead are safe from Blueheart Bob."; this phrase is highly similar to the famous Left 4 Dead "Chicago Ted" graffiti line ("No zombie is safe from Chicago Ted").
- Undying refers to Bounty Hunter as a Hunter due to the Hunter in Left 4 Dead being able to ambush players, just like how Bounty Hunter can.
- Spirit Breaker is referred to as a Charger due to the Charger sprinting at other players and repeatedly stunning them, just like how Spirit Breaker can.
- Venomancer is referred to as a Spitter for its ability to spit acid at players, similar to Venomancer himself.
- Alchemist is referred to as a Jockey as the Jockey climbs on players and steers them, similar to how the Alchemist himself steers his Ogre.
- Undying also references the Half Life series in a rival line towards Tinker (Reproduzir "For Lamarr."). Dr. Kleiner, who shares his voice actor with Tinker, has a pet headcrab named Lamarr. Headcrabs are small, parasitic creatures that attach themselves to the head of their victims, after which the victims turn into zombies.
- Undying's taunt against Kunkka Reproduzir "Where is your ex-parrot?" is a reference to the famous Parrot Sketch from Monty Python's Flying Circus.
- Undying's taunt against Invoker Reproduzir "Carl? Is that you?" is a reference to the 6.72's leaked changelog (which turned out to be a fake), where Invoker's name "Kael" was mistakenly translated into "Carl".
- A dirge is a sombre song of mourning or grieving, typically performed at a funeral.
- Undying's line, Reproduzir "Shop smart." is a reference to the Army of Darkness movie.
- Undying has the lowest agility stat growth of any hero, along with Skywrath Mage.