Silencer

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Reproduzir “Eu sou o sinal de conhecimento em chamas em todo o mar negro da ignorância.”
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Silencer
Silencer icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
19 + 2,5
22 + 3
25 + 2,5
Nível Base 1 15 25
Vida 200 542 1 172 1 622
Amp. regen. v. 0% 10,45% 29,7% 43,45%
Res. mágica 25% 26,5% 28,6% 30,1%
Mana 75 450 975 1 350
Amp. regen. m. 0% 56,25% 135% 191,25%
Amp. mágica 0% 2,19% 5,25% 7,44%
Armadura -1 2,52 9,24 14,04
Atq / Seg 0,59 0,72 0,96 1,14
Amp. de mov. 0% 1,1% 3,2% 4,7%
Dano 18‒32 43‒57 78‒92 103‒117
Regen. v. base 1,5
Regen. m. base 0,9
Velocidade de movimento 295
Taxa de rotação 0,6
Alcance de visão 1800/800
Alcance de ataque 600
Velocidade de projétil 1000
Animação de ataque 0,5+0,5
Tempo base de ataque 1,7
Tamanho da colisão 24
Pernas
Tipo de gib Padrão

Nortrom, the Silencer, is a ranged intelligence hero who can be played as a support, carry, or initiator. He is one of the few intelligence heroes that truly benefit from intelligence items and is effective against heroes that rely mostly on spells, as he can silence them while stealing their intelligence and adding it to his own. He is a notorious anti-caster hero who can disrupt the magical abilities of his enemies and cripple spellcasters throughout the game. Arcane Curse slows and causes enemies to lose health for a set duration, but increases with each spell the enemy casts, forcing them to either wait and cast no spell until it expires, or cast spells and prolong the debuff and thus take more damage. Last Word places a curse on Nortrom's target that damages and silences for a long duration if the target casts a spell. If the target does not cast a spell before the curse duration ends the effects are the same. Glaives of Wisdom is an active attack modifier that deals a percentage of Nortrom's intelligence as pure damage. Nortrom's ultimate, Global Silence, silences all enemy units on the map for a few seconds. A well-timed Global Silence can be used to save yourself or an ally, initiate a teamfight, or ruin the enemy's initiation.

Silencer has the unique innate ability, Intelligence Steal, which permanently steals the intelligence of enemy heroes that die near him or are directly killed by him and adds it to his own. This rewards his presence in teamfights, also making his glaives ever stronger as the battle goes on.

Biografia[editar]

Silencer Nortrom, o Silencer
Reproduzir "Quiet as the grave."
Parte da sétima e última geração de uma linhagem cuidadosamente projetada, Nortrom foi criado pela antiga ordem dos Aeol Drias para ser o maior usuário de magias que o mundo já viu. Ele era o profetizado, a culminação de duzentos anos de casamentos cuidadosos, um mago de guerra que traria glória à ordem e destruição aos seus inimigos jurados, os Cavaleiros da Dobra.

Criado com outros jovens magos num aquartelamento escondido entre as colinas das terras áridas de Hazhadal, os preceptores da ordem esperaram que as habilidades de Nortrom se manifestassem. Enquanto outros alunos aperfeiçoavam os seus talentos com fogo, gelo ou feitiços encantatórios, Nortrom permanecia silencioso e sem talento, incapaz de lançar sequer um feitiço. Apesar do dia dos testes finais se aproximar, ele ainda não havia encontrado a sua magia. Desgostosos, os preceptores o repreenderam enquanto as crianças riam. "Você não é mago", o líder da ordem declarou. Ainda assim, Nortrom não se deixou abater. Ele participou dos testes e encarou os jovens magos que haviam caçoado dele. E então os seus preceptores aprenderam uma lição valiosa: a falta de magia pode ser a maior magia de todas. Nortrom silenciou os jovens magos um por um e os derrotou em combate individual, até que apenas ele restou como campeão dos Aeol Drias, cumprindo assim a profecia.

Habilidades[editar]

Inteligência Roubada
Não pode ser usada pelas ilusões. Not disabled by Break.
Glaives of Wisdom icon.png
Habilidade
Passiva
Afeta
Heróis inimigos / Em si mesmo
O Silencer roubará 2 de Inteligência permanentemente de qualquer herói inimigo que morrer em um raio de 925 unidades.
Raio: 925
Inteligência roubada: 2 (Talento 4)
Não pode ser usada pelas ilusões. Illusions cannot steal intelligence.
Although the status buff is copied by illusions, the stolen intelligence is not copied.
Modificadores
Efeito positivo Int Steal: não é dissipável.

Observações:

  • This is an innate ability and does not need to be skilled. It is not bound to any ability, but to Silencer himself.
  • Stolen intelligence is directly removed from the enemy's base intelligence and added to Silencer's base intelligence.
  • Can only steal from base intelligence + intelligence gained from levels. Bonus intelligence cannot be stolen.
  • It does not matter how an enemy hero within the radius dies, Silencer always steals its intelligence.
  • Silencer also always steals intelligence when he deals the killing blow on an enemy hero, regardless of distance.
    • However, Silencer needs to be alive as the kill happens to steal the intelligence.
  • Cannot steal intelligence from illusions or hero clones.
    • When Silencer kills a Meepo minimap icon.png Meepo clone however, he does steal intelligence, since killing a Meepo clone also kills the main Meepo.
  • Cannot reduce enemy base intelligence below 1. Silencer also does not gain intelligence from heroes that are at 1 intelligence.
    • The status buff, however, increases by 2 on every kill or nearby death.
O valor fornecido, "* This is an innate ability and does not need to be skilled. It is not bound to any ability, but to Silencer himself.
  • Stolen intelligence is directly removed from the enemy's base intelligence and added to Silencer's base intelligence.
  • Can only steal from base intelligence + intelligence gained from levels. Bonus intelligence cannot be stolen.
  • It does not matter how an enemy hero within the radius dies, Silencer always steals its intelligence.
  • Silencer also always steals intelligence when he deals the killing blow on an enemy hero, regardless of distance.
    • However, Silencer needs to be alive as the kill happens to steal the intelligence.
  • Cannot steal intelligence from illusions or hero clones.
    • When Silencer kills a Meepo minimap icon.png Meepo clone however, he does steal intelligence, since killing a Meepo clone also kills the main Meepo.
  • Cannot reduce enemy base intelligence below 1. Silencer also does not gain intelligence from heroes that are at 1 intelligence.
    • The status buff, however, increases by 2 on every kill or nearby death.


Maldição Arcana
Arcane Curse icon.png
Habilidade
Área-alvo
Afeta
Inimigos
Em inglês: Arcane Curse
Amaldiçoa a área-alvo, fazendo com que heróis inimigos sofram dano e retardo de movimento. A duração aumenta a cada magia lançada por um inimigo afetado.
Animação de uso: 0,3+0,37
Alcance de uso: 1000
Raio: 425
Dano por segundo: 16/24/32/40 (Talento 46/54/62/70)
Retardo de movimento: 9%/12%/15%/18% (Talento 29%/32%/35%/38%)
Duração base: 6
Duração da penalidade: 5
Cooldown symbol.png 20/18/16/14
Mana symbol.png 75/95/115/135
Não ignora imunidade a magias. Slow persists and attempts to damage if debuff was placed before spell immunity and when not dispelled.
Modificadores
Efeito negativo Curse Of The Silent: dissipável com qualquer dissipador.
A falta de encantamentos de Nortrom é menos que um problema para ele do que para seus adversários.

Observações:

  • Whenever an affected unit casts a spell, the duration is increased by 5. This effect has no stack limit.
  • If an affected unit gets silenced, the duration and the damage are paused until the silence expires.
    • However, the slow is not paused while silenced and still slows affected enemies.
  • Successive casts of Arcane Curse fully stack, always placing an independent debuff.
  • Deals damage in 1 second intervals, starting 1 second after the debuff is applied, resulting in 6 (+5 per penalty) instances.
  • Can deal up to 96/144/192/240 (+80/120/160/200 per penalty) (Talento 276/324/372/420, +230/270/310/350 per penalty) damage to a single unit (before reductions).
  • The sound effect played on every damage instance is only audible to the affected unit's player.


Glaives da Sabedoria
Glaives of Wisdom icon.png
Afeta
Inimigos
Dano
Puro
Em inglês: Glaives of Wisdom
Encanta os seus glaives com a sua sabedoria, causando dano adicional com base na sua Inteligência.
Alcance de uso: 600 (Talento 800)
Inteligência para dano: 25%/40%/55%/70% (Talento 45%/60%/75%/90%)
Damage Multiplier Against Silenced: 1 (Upgradable by Aghanim's Scepter. 2)
Cooldown symbol.png 0
Mana symbol.png 15
Upgradable by Aghanim's Scepter. Causes Glaives to pierce Spell Immunity and deal 100% more damage against silenced units.
Ignora parcialmente imunidade a magias. Cannot be cast on spell immune enemies.
Can be cast on spell immune enemies when upgraded.
Embora lhe falte encantações tradicionais, a linhagem de Nortrom dos Aeol Drias dá-lhe uma sabedoria misteriosa, a qual ele aplica ao combate físico.

Observações:

  • Glaives of Wisdom deal their damage before the attack damage is applied, but still depend on the attack hitting the target.
  • Checks Silencer's intelligence as the projectile hits. Gaining/losing intelligence while the projectile is travelling does affect its damage.
  • When having Aghanim's Scepter icon.png Cetro de Aghanim, the glaives deal 50%/80%/110%/140% (Talento 90%/120%/150%/180%) of Silencer's intelligence as damage to silenced targets.


Últimas Palavras
Last Word icon.png
Habilidade
Unidade-alvo
Afeta
Inimigos
Em inglês: Last Word
Encanta um alvo, fazendo com que sofra dano e seja silenciado caso lance uma magia ou o encantamento expire.
Animação de uso: 0,3+0,47
Alcance de uso: 900
Atraso do efeito: 4
Dano: 150/200/250/300
Duração do silenciamento: 3/4/5/6
Cooldown symbol.png 28/22/16/10
Mana symbol.png 115
Não ignora imunidade a magias. Does not attempt to damage or silence if initial debuff was placed before spell immunity and when not dispelled. Silence persists if silence debuff was placed before spell immunity and when not dispelled.
Modificadores
Efeito negativo Last Word: dissipável com qualquer dissipador.
Efeito negativo Last Word Disarm: dissipável com qualquer dissipador.
Efeito negativo Silence: dissipável com qualquer dissipador.
Nortrom garante que magias proferidas por seus oponentes serão suas últimas.

Observações:

  • When the target casts a spell during the initial debuff, it gets damaged, then silenced, and then the cast spell goes off.
    • Since the spell counts as cast, the silence does not prevent it from happening. Although the silence happens first, the spell's effects are already queued up.
    • However death does stop the spell, meaning when the damage from Last Word is enough to kill the target, the cast spell does not go off.
    • This also means that damage negating spells like Erro Lua em Módulo:Ability_ID na linha 44: Could not find Cargo data for "Refraction". and spells that provide spell immunity do not block its damage.
  • Does not trigger on toggle abilities, active attack modifiers and the abilities listed here.
    • Triggers on channeling spells, but waits for the channeling to stop first.
    • Last Word does trigger on Erro Lua em Módulo:Ability_ID na linha 44: Could not find Cargo data for "Phase Shift".. However, it only applies its effects when Phase Shift is canceled manually.
    • When Erro Lua em Módulo:Ability_ID na linha 44: Could not find Cargo data for "Recall". is cast while having the debuff on, it freezes and does not trigger until another spell is cast.
  • When the initial debuff expires, it still damages and silences the target.
  • The curse first applies the debuffs, then the damage.
  • Grants shared vision as long as the 4 second initial debuff is on.
  • The Last Word Disarm debuff, although no longer serving a purpose, is still applied and visible in the HUD.


Silêncio Global
Global Silence icon.png
Habilidade
Sem alvo
Afeta
Inimigos
Em inglês: Global Silence
O Silencer para todo o som, impedindo que heróis e unidades inimigas no mapa lancem magias.
Animação de uso: 0.3+0.37
Raio: Global
Duração: 4,5/5,25/6
Cooldown symbol.png 130
Mana symbol.png 250/375/500
Upgradable by Aghanim's Scepter. Aplica o nível atual de Maldição Arcana a todos os heróis inimigos.
Modificadores
Efeito negativo Silêncio Global: dissipável com qualquer dissipador.
Com um choque no chão, toda magia e som cessam, e assim Nortrom cumpre sua profecia.

Observações:

  • The curse placed by the ultimate works similar to Silencer's Erro Lua em Módulo:Ability_ID na linha 44: Could not find Cargo data for "Arcane Curse".
    • If Arcane Curse is not learned, Global Silence does not apply it by any means.
    • The curse debuff has a 7 seconds duration still, regardless of how long Global Silence itself lasts.
    • Due to Arcane Curse being paused while affected units are silenced, its duration starts ticking once the silence expires.
    • Unlike a manually cast Arcane Curse, the one applied by Global Silence affects spell immune and invulnerable units
    • However, the curse is only applied on heroes (including illusions) and not on any non-hero unit.
  • The sound effect of Global Silence which plays on each enemies hero has the highest sound priority in the game.
  • This means it heavily tones down other game sounds for enemies, making it basically the only sound they can hear during the silence.


Talentos[editar]

Talentos do herói
+2s de duração para  Silêncio Global25+20% de dano para  Glaives da Sabedoria
+30 de dano para  Maldição Arcana20+125 de alcance de ataque
+2 de  Roubo de Inteligência15+120 de ouro por minuto
+25 de velocidade de ataque10+5 de armadura
Observações:
  • O ouro fornecido pelo talento não é seguro.

Itens recomendados[editar]

Silencer/Guia

Jogabilidade[editar]

Funções: Carregador Carregador Suporte Suporte Desativador Desativador Iniciador Iniciador Bombardeador Bombardeador
Complexidade: ★★☆
Estilo de jogo: Two hundred years of selective breeding had produced Nortrom, the prophesied war-mage that would bring glory to the order of Aeol Drias. Therefore, disgust and disappointment followed when it was found that the boy could cast not even a hex. Yet, on the day of final testing, Nortrom would have the Last Word. His arranged opponents fell under an Arcane Curse, draining their health with each incantation made. Then, there was Global Silence. Not a gasp or whisper escaped their lips as Nortrom finished off each challenger with his multipronged Glaives of Wisdom. At that moment, it became clear to all watching: The absence of magic can be the greatest magic of all.


Áudio[editar]

Histórico[editar]

Equipamento[editar]

Curiosidades[editar]

  • Unlike most heroes, Silencer's attack projectiles actually use the model of his equipped cosmetic weapon.
  • Like Death Prophet minimap icon.png Death Prophet, Omniknight minimap icon.png Omniknight and Io minimap icon.png Io, Silencer received a color palette change, changing his model and icons, having his former red armor replaced with violet.
    • Before his palette change, newer players would occasionally mistake Silencer for Dragon Knight minimap icon.png Dragon Knight, and he would sometimes be referred to as "The other Dragon Knight". Even after the palette swap, some older players may refer to him as "Purple Dragon Knight".
  • Silencer's spell sound effects are based on some of his voice lines. Arcane Curse debuff sounds is based on "Reproduzir Curse you!", Last Word is based on one of his laughing lines and Global Silence is based on Reproduzir this.
  • Chen minimap icon.png Chen is a member of the Knights of the Fold which would make him an enemy to Silencer based on Silencer's background. Despite this, there is no dialogue between the two heroes.

Galeria[editar]

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