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Riki/Habilidades antigas

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Para ver o Riki pré-6.00, veja aqui.

Invisibilidade Permanente (6.82 - 6.85b)
Usável parcialmente pelas ilusões. Not disabled by Break. Ignora imunidade a magias.
W
E
Cloak and Dagger icon.png
Habilidade
Passiva
Afeta
A si
Em inglês: Permanent Invisibility
Riki fades into the shadows, becoming invisible and gaining additional health regeneration. If Riki attacks an enemy, he will become visible.
Atraso de desvanecimento: 8/6/4/2
Invis Health Regen: 6/8/10/12
Usável parcialmente pelas ilusões. Illusions do not get the HP regeneration.
Modificadores
Efeito positivo Invisible: não é dissipável.
Riki comes for you.

Observações:

  • This ability got replaced by  Manto e Adaga in the 6.86 gameplay patch.
  • Riki does not auto attack enemies while invisible.
  • Riki turns instantly invisible after respawning, causing him not to be visible right after using Aegis of the Immortal icon.png Égide do Imortal.
  • Restores health in the form of health regeneration, so it regenerates 0.6/0.8/1/1.2 health in 0.1 second intervals, which is 6/8/10/12 health per second.
  • Pode restaurar até 360/480/600/720 de vida em um minuto.
  • The regeneration is disabled whenever he breaks out of his invisibility, not when he is revealed.
  • The ability icon shows a cooldown whenever the invisibility is broken, to show the player when he turns invisible again.


Apunhalar
Backstab icon.png
Habilidade
Passiva
Afeta
Inimigos
Em inglês: Backstab
If Riki attacks from behind, bonus damage is applied based on his current agility.
Agilidade como dano: 50%/75%/100%/125%
Não pode ser usada pelas ilusões. Illusions play the backstab sound upon attacking from behind, but do not deal any bonus damage.
The Stealth Assassin is not afraid to fight dirty, and specializes in attacking his opponents from behind.

Observações:

  • This ability got replaced by  Manto e Adaga in the 6.86 gameplay patch.
  • Backstab damage is applied when attacking and denying allies.
  • A unit's back is considered to be within 105 degrees from the back.
  • The bonus damage is dealt in one instance together with the attack damage, and counts as attack damage as well.
    • It can be lifestealed off of, but it is not considered by crit or cleave.
    • It is also not affected by percentage-based attack damage bonuses or reductions, but can be reduced with flat reductions.
  • The sound effect plays at the start of the attack, but the damage is applied on hit.


Golpe Sorrateiro (6.82 - 6.85b)
Blink Strike icon.png
Habilidade
Unidade-alvo
Afeta
A si / Inimigos
Em inglês: Blink Strike
Teleports behind the target unit, striking for bonus damage if it is an enemy. Blink Strike charges restore every 35 seconds.
Animação de uso: 0,4+0
Alcance de uso: 800
Dano: 40/70/100
Número de cargas: 4/5/6
Tempo de restauração de cargas: 35
Mana: 40
Bloqueado pela Esfera de Linken. Still loses a charge when blocked.
Modificadores
Efeito positivo Blinkstrike: não é dissipável.
The Stealth Assassin's agile movement makes him impossible to escape.

Observações:

  • This ability got reworked into the current  Golpe Sorrateiro in the 6.86 gameplay patch.
  • When learning the first level of Blink Strike, Riki instantly has the 4 charges. However, leveling it up does not instantly grant the 5th or 6th charge.
  • The bonus damage is independent from Riki's attack damage and is instantly dealt to the target.
  • When targeting an enemy, Riki receives the Blinkstrike buff.
    • This buff makes his next attack apply an ensured  Apunhalar, regardless of angle.
    • This means when the target manages to turn around before Riki's attack hits, it still applies the backstab.
    • The buff lasts for 1 attack, or for up to 1 second, whichever happens first.
    • The buff is used up upon starting an attack, not upon landing it, so canceling or missing the attack wastes it.
    • The 1 second duration allows Riki to use the ensured backstab against other units than the Blink Strike target if quick enough.
  • Riki is ordered to attack the target if it is an enemy.
  • Can be cast on allies without damaging them.


Golpe Sorrateiro (Pré-6.82)
Blink Strike icon.png
Habilidade
Unidade-alvo
Afeta
A si / Inimigos
Em inglês: Blink Strike
Teleports behind the target unit, striking for bonus damage if it is an enemy.
Animação de uso: 0,4+0
Alcance de uso: 700
Dano: 30/60/90/120
Cooldown: 20/15/10/5
Mana: 50
Modificadores
Efeito positivo Blinkstrike: não é dissipável.
The Stealth Assassin's agile movement makes him impossible to escape.

Observações:

  • The bonus damage is independent from Riki's attack damage and is instantly dealt to the target.
  • When targeting an enemy, Riki receives the Blinkstrike buff.
    • This buff makes his next attack apply an ensured  Apunhalar, regardless of angle.
    • This means when the target manages to turn around before Riki's attack hits, it still applies the backstab.
    • The buff lasts for 1 attack, or for up to 1 second, whichever happens first.
    • The buff is used up upon starting an attack, not upon landing it, so canceling or missing the attack wastes it.
    • The 1 second duration allows Riki to use the ensured backstab against other units than the Blink Strike target if quick enough.
  • Riki is ordered to attack the target if it is an enemy.
  • Can be cast on allies without damaging them.


Invisibilidade Permanente (Pré-6.82)
Pode ser usada pelas ilusões. Ignora imunidade a magias.
R
E
Cloak and Dagger icon.png
Habilidade
Passiva
Afeta
A si
Em inglês: Permanent Invisibility
Riki fades into the shadows, staying permanently invisible except while attacking. While silenced, Riki will be visible.
Atraso de desvanecimento: 3/2/1
Modificadores
Efeito positivo Invisible: não é dissipável.
Riki comes for you.

Observações:

  • Riki does not auto attack enemies while invisible.
  • Silence disables Permanent Invisibility. However, when the silence fades, Riki turns instantly invisible.
  • Riki turns instantly invisible after respawning, causing him to be not visible right after using Aegis of the Immortal icon.png Égide do Imortal.
  • Casting spells or using items does not break the invisibility.