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<includeonly>{| class="infobox" style="text-align:center; font-size:88%; line-height:1.5em; white-space:nowrap;"
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! style="color:white; background-color:{{Color|{{lc:{{{primary attribute|wiki4}}}}}}}; font-size:112%;" | {{{title|}}}
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|-
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| [[{{{image|}}}|270px]]
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|-
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| <div style="width: 100%; padding: 4px 0; display: grid; grid-template-columns: auto auto auto; background: linear-gradient(0deg, {{Color|{{lc:{{{primary attribute|neutral}}}}}}} -50%, #292821 80%); color: white; text-align: center;">
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<div {{#ifeq:{{lc:{{{primary attribute|}}}}}|strength|id="primaryAttribute"}}>[[File:Strength attribute symbol.png|40px|link=Força]]</div>
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<div {{#ifeq:{{lc:{{{primary attribute|}}}}}|agility|id="primaryAttribute"}}>[[File:Agility attribute symbol.png|40px|link=Agilidade]]</div>
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<div {{#ifeq:{{lc:{{{primary attribute|}}}}}|intelligence|id="primaryAttribute"}}>[[File:Intelligence attribute symbol.png|40px|link=Inteligência]]</div>
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<div>'''{{{strength|0}}}''' + {{{strength growth|0}}}</div>
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<div>'''{{{agility|0}}}''' + {{{agility growth|0}}}</div>
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<div>'''{{{intelligence|0}}}''' + {{{intelligence growth|0}}}</div>
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</div>
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|-
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|
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{| class="evenrowsgray" style="width:100%; border-collapse:collapse; text-align:left;"
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! style="width:40%;" | Nível
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! style="width:20%;" | {{Tooltip|Base|Valores base, sem qualquer atributos}}
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! style="width:20%;" | 1
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! style="width:20%;" | {{Tooltip|15|Bônus de talento não incluído}}
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! style="width:20%;" | {{Tooltip|25|Bônus de talento não incluído}}<!--
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-->{{#vardefine:primary|{{lc:{{{primary attribute}}}}}}}<!--
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-->
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|-
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! [[Vida]]
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| {{{health|{{Attribute bonuses|health}}}}}
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| {{Commafix|{{{health|{{Attribute bonuses|health}}}}}+{{{strength|0}}}*{{{custom bonus health|{{Attribute bonuses|bonus health}}}}}}}
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| {{Commafix|{{{health|{{Attribute bonuses|health}}}}}+trunc({{{strength|0}}}+{{{strength growth|0}}}*14)*{{{custom bonus health|{{Attribute bonuses|bonus health}}}}}}}
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| {{Commafix|{{{health|{{Attribute bonuses|health}}}}}+trunc({{{strength|0}}}+{{{strength growth|0}}}*24)*{{{custom bonus health|{{Attribute bonuses|bonus health}}}}}}}
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|-
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! [[Regeneração de vida|Regen. de vida]]
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| {{{health regen|0}}}
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| {{Commafix|{{{health regen|0}}}+{{Attribute bonuses|bonus health regeneration flat}}*{{{strength|0}}} round 2}}
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| {{Commafix|{{{health regen|0}}}+{{Attribute bonuses|bonus health regeneration flat}}*({{{strength|0}}}+{{{strength growth|0}}}*14) round 2}}
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| {{Commafix|{{{health regen|0}}}+{{Attribute bonuses|bonus health regeneration flat}}*({{{strength|0}}}+{{{strength growth|0}}}*24) round 2}}
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|-
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! [[Resistência mágica|Resis. mágica]]
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| {{{magic resistance|25%}}}
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| {{Commafix|(1-(1-{{#explode:{{{magic resistance|25%}}}|%}}/100)*(1-({{{strength|0}}}*{{Attribute bonuses|bonus magic resistance}})/100))*100 round 2}}%
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| {{Commafix|(1-(1-{{#explode:{{{magic resistance|25%}}}|%}}/100)*(1-(({{{strength|0}}}+{{{strength growth|0}}}*14)*{{Attribute bonuses|bonus magic resistance}})/100))*100 round 2}}%
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| {{Commafix|(1-(1-{{#explode:{{{magic resistance|25%}}}|%}}/100)*(1-(({{{strength|0}}}+{{{strength growth|0}}}*24)*{{Attribute bonuses|bonus magic resistance}})/100))*100 round 2}}%
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|-
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! [[Mana]]
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| {{{mana|{{Attribute bonuses|mana}}}}}
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| {{Commafix|{{{mana|{{Attribute bonuses|mana}}}}}+{{{intelligence|0}}}*{{{custom bonus mana|{{Attribute bonuses|bonus mana}}}}}}}
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| {{Commafix|{{{mana|{{Attribute bonuses|mana}}}}}+trunc({{{intelligence|0}}}+{{{intelligence growth|0}}}*14)*{{{custom bonus mana|{{Attribute bonuses|bonus mana}}}}}}}
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| {{Commafix|{{{mana|{{Attribute bonuses|mana}}}}}+trunc({{{intelligence|0}}}+{{{intelligence growth|0}}}*24)*{{{custom bonus mana|{{Attribute bonuses|bonus mana}}}}}}}
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|-
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! [[Regeneração de mana|Regen. de mana]]
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| {{{mana regen|0}}}
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| {{Commafix|{{{mana regen|0}}}+{{Attribute bonuses|bonus mana regeneration flat}}*{{{intelligence|0}}} round 2}}
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| {{Commafix|{{{mana regen|0}}}+{{Attribute bonuses|bonus mana regeneration flat}}*({{{intelligence|0}}}+{{{intelligence growth|0}}}*14) round 2}}
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| {{Commafix|{{{mana regen|0}}}+{{Attribute bonuses|bonus mana regeneration flat}}*({{{intelligence|0}}}+{{{intelligence growth|0}}}*24) round 2}}
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|-
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! [[Amplificação mágica|Amp. mágica]]
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| 0%
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| {{Commafix|{{{intelligence|0}}}*{{{custom bonus spell damage|{{Attribute bonuses|bonus spell damage}}}}} round 2}}%
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| {{Commafix|({{{intelligence|0}}}+{{{intelligence growth|0}}}*14)*{{{custom bonus spell damage|{{Attribute bonuses|bonus spell damage}}}}} round 2}}%
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| {{Commafix|({{{intelligence|0}}}+{{{intelligence growth|0}}}*24)*{{{custom bonus spell damage|{{Attribute bonuses|bonus spell damage}}}}} round 2}}%
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|-
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! [[Armadura]]
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| {{{armor|0}}}
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| {{Commafix|{{{armor|0}}}+{{{agility|0}}}*{{{custom bonus armor|{{Attribute bonuses|bonus armor}}}}} round 2}}
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| {{Commafix|{{{armor|0}}}+({{{agility|0}}}+{{{agility growth|0}}}*14)*{{{custom bonus armor|{{Attribute bonuses|bonus armor}}}}} round 2}}
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| {{Commafix|{{{armor|0}}}+({{{agility|0}}}+{{{agility growth|0}}}*24)*{{{custom bonus armor|{{Attribute bonuses|bonus armor}}}}} round 2}}
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|-
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! [[Velocidade de ataque|{{Tooltip|Atq / Seg|Ataques por segundo}}]]
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| {{Commafix|{{{attack speed|100}}}/{{{base attack time|1.7}}}/100 round 2}}
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| {{Commafix|({{{attack speed|100}}}+{{{agility|0}}}*{{{custom bonus attack speed|{{Attribute bonuses|bonus attack speed}}}}})/{{{base attack time|1.7}}}/100 round 2}}
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| {{Commafix|({{{attack speed|100}}}+({{{agility|0}}}+{{{agility growth|0}}}*14)*{{{custom bonus attack speed|{{Attribute bonuses|bonus attack speed}}}}})/{{{base attack time|1.7}}}/100 round 2}}
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| {{Commafix|({{{attack speed|100}}}+({{{agility|0}}}+{{{agility growth|0}}}*24)*{{{custom bonus attack speed|{{Attribute bonuses|bonus attack speed}}}}})/{{{base attack time|1.7}}}/100 round 2}}
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|-
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! {{tooltip|[[Velocidade de movimento|Amp. de mov.]]|Amplificação de velocidade de movimento}}
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| 0%
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| {{Commafix|{{{agility|0}}}*{{Attribute bonuses|bonus movement speed}} round 2}}%
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| {{Commafix|({{{agility|0}}}+{{{agility growth|0}}}*14)*{{Attribute bonuses|bonus movement speed}} round 2}}%
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| {{Commafix|({{{agility|0}}}+{{{agility growth|0}}}*24)*{{Attribute bonuses|bonus movement speed}} round 2}}%
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|-
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! [[Dano de ataque|Dano]]
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| {{{attack damage min|0}}}‒{{{attack damage max|0}}}
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| {{Commafix|{{{attack damage min|0}}}+{{{{{lc:{{{primary attribute}}}}}|0}}}*{{{custom bonus attack damage|1}}}}}‒{{Commafix|{{{attack damage max|0}}}+{{{{{lc:{{{primary attribute}}}}}|0}}}*{{{custom bonus attack damage|1}}}}}
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| {{Commafix|{{{attack damage min|0}}}+trunc({{{{{lc:{{{primary attribute}}}}}|0}}}+{{{{{lc:{{{primary attribute}}}}} growth|0}}}*14)*{{{custom bonus attack damage|1}}}}}‒{{Commafix|{{{attack damage max|0}}}+trunc({{{{{lc:{{{primary attribute}}}}}|0}}}+{{{{{lc:{{{primary attribute}}}}} growth|0}}}*14)*{{{custom bonus attack damage|1}}}}}
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| {{Commafix|{{{attack damage min|0}}}+trunc({{{{{lc:{{{primary attribute}}}}}|0}}}+{{{{{lc:{{{primary attribute}}}}} growth|0}}}*24)*{{{custom bonus attack damage|1}}}}}‒{{Commafix|{{{attack damage max|0}}}+trunc({{{{{lc:{{{primary attribute}}}}}|0}}}+{{{{{lc:{{{primary attribute}}}}} growth|0}}}*24)*{{{custom bonus attack damage|1}}}}}
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|}
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|-
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|
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{| class="oddrowsgray" style="width:100%; border-collapse:collapse; text-align:left;"
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! style="padding-left:2em;" | [[Velocidade de movimento]]
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| {{{movement speed|0}}}
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|-
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! style="padding-left:2em;" | [[Velocidade de ataque]]
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| {{{attack speed|100}}}
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|-
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! style="padding-left:2em;" | [[Taxa de rotação]]
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| {{{turn rate|0}}}
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|-
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! style="padding-left:2em;" | [[Visão|Alcance de visão]]
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| {{Tooltip|{{{sight range day|0}}}|Durante o dia}}/{{Tooltip|{{{sight range night|0}}}|Durante a noite}}
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|-
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! style="padding-left:2em;" | [[Alcance de ataque]]
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| {{Tooltip|{{{attack range|0}}}|{{ucfirst:{{{range type}}}}}}}
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|-
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! style="padding-left:2em;" | [[Velocidade de projétil]]
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| {{#if:{{{projectile speed|}}}|{{{projectile speed}}}|Instantânea}}
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|-
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! style="padding-left:2em;" | [[Animação de ataque]]
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| {{Tooltip|{{{attack point|0}}}|Pré-ataque}}+{{Tooltip|{{{attack backswing|0}}}|Pós-ataque}}
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|-
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! style="padding-left:2em;" | [[Tempo base de ataque]]
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| {{{base attack time|0}}}
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|-
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! style="padding-left:2em;" | [[Tamanho de colisão]]
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| {{{collision size|0}}}
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{{#if:{{{legs|}}}|
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{{!}}-
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! style="padding-left:2em;" {{!}} Pernas
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{{!}} {{{legs}}}
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}}{{#if:{{{gib type|}}}|&nbsp;
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{{!}}-
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! style="padding-left:2em;" {{!}} Tipo de gib
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{{!}} {{#switch: {{lc:{{{gib type}}}}}
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| default = Padrão
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| ethereal = Etérea
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| goo = Gosma
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| motor = Motor
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| ice = Gelo
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| fire = Fogo
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| electric = Elétrico
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| wood = Madeira
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| stone = Pedra
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}}
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}}
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|}
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|}<!--
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Semantic Media Wiki
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  +
Differences to the unit infobox:
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- type, ancient, duration, health, mana, mana regen, attack type, acquisition range, movement type, follow range, vision type, bounty min/max, experience, model scale, notes
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+ primary attribute, strength/agility/intelligence (growth)
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-->{{#switch:{{{structure|main}}}
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| main =
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{{#cargo_store:
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_table = heroes
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| title = {{{title|}}}
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| image = {{{image|}}}
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| icon = {{{icon|}}}
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| primary_attribute = {{{primary attribute|}}}
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| strength = {{{strength|}}}
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| strength_growth = {{{strength growth|}}}
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| agility = {{{agility|}}}
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| agility_growth = {{{agility growth|}}}
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| intelligence = {{{intelligence|}}}
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| intelligence_growth = {{{intelligence growth|}}}
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| health_regen = {{{health regen|}}}
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| mana_regen = {{{mana regen|}}}
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| armor = {{{armor|}}}
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| magic_resistance = {{Commafix|{{#replace:{{{magic resistance|}}}|%|/100}}}}
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| attack_damage_min = {{{attack damage min|}}}
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| attack_damage_max = {{{attack damage max|}}}
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| attack_range = {{{attack range|}}}
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| attack_speed = {{{attack speed|100}}}
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| base_attack_time = {{{base attack time|}}}
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| attack_point = {{{attack point|}}}
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| attack_backswing = {{{attack backswing|}}}
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| range_type = {{{range type|}}}
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| projectile_speed = {{{projectile speed|}}}
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| movement_speed = {{{movement speed|}}}
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| turn_rate = {{{turn rate|}}}
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| collision_size = {{{collision size|}}}
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| sight_range_day = {{{sight range day|}}}
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| sight_range_night = {{{sight range night|}}}
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| legs = {{{legs|}}}
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| gib_type = {{{gib type|}}}
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| game = {{{game|}}}
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| page_id = {{PAGEID}}
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}}
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{{DISPLAYTITLE:{{{title|}}}|noreplace}}
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| hidden =
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}}
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{{#switch:{{{structure|main}}}
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| main =
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{{#if:{{{game|}}}||
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[[Categoria:Heróis]]
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{{#switch:{{lc:{{{primary attribute}}}}}
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|strength = [[Categoria:Heróis de Força]]
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|intelligence = [[Categoria:Heróis de Inteligência]]
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|agility = [[Categoria:Heróis de Agilidade]]
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}}
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{{#switch:{{lc:{{{range type}}}}}|
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|melee = [[Categoria:Heróis corpo a corpo]]
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|ranged = [[Categoria:Heróis de longo alcance]]
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}}
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}}
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}}<!--
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End of Semantic MediaWiki code.
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--></includeonly><noinclude>
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{{#cargo_declare:
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_table = heroes
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| title = String
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| image = File
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| icon = File
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| primary_attribute = String (allowed values=Agility, Intelligence, Strength)
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| strength = Float
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| strength_growth = Float
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| agility = Float
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| agility_growth = Float
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| intelligence = Float
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| intelligence_growth = Float
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| health_regen = Float
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| mana_regen = Float
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| armor = Float
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| magic_resistance = Float
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| attack_damage_min = Integer
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| attack_damage_max = Integer
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| attack_range = Float
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| attack_speed = Integer
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| base_attack_time = Float
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| attack_point = Float
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| attack_backswing = Float
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| range_type = String (allowed values=Melee, Ranged)
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| projectile_speed = Float
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| movement_speed = Integer
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| turn_rate = Float
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| collision_size = Integer
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| sight_range_day = Integer
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| sight_range_night = Integer
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| legs = Integer
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| gib_type = String
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| game = String
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| page_id = Integer (hidden; size=191; unique)
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}}
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{{clr}}
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{{Template doc}}
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[[Categoria:Predefinições de infobox]]
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[[en:Template:Hero infobox]]
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[[ru:Шаблон:Hero infobox]]
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</noinclude>

Revisão das 17h44min de 26 de maio de 2019

Esta predefinição define a tabela "heroes". Ver tabela.

Documentação para Predefinição:Hero infobox/sandbox [ ver | editar | atualizar ]

Esta predefinição não tem uma documentação.