- Casting Swashbuckle during immediately cancels Rolling Thunder.
- Pangolier dashes towards the targeted point at a speed of 2000. Can dash over impassable terrain and through trees.
- After the dash, Pangolier performs 4 slashes towards the targeted direction.
- Slashes in 0.1 second intervals, starting immediately upon reaching the target point, taking 0,3 seconds in total.
- During the dash and the 4 slashes, Pangolier is stunned, and therefore unable to act.
- Causes Pangolier to perform instant attacks on all hit enemies.
- These attacks have True Strike, and can therefore never miss. They also ignore disarms.
- Can proc any attack modifier (including ) on all of the hit targets normally.
- Procs on all hit targets without putting the item on cooldown.
- Cleave effects are based on the hit enemies position, damaging a trapezoid area the opposite direction where the attacks came from.
- Despite the audio, the slashes do not hit ethereal units, so that attack modifiers may not proc.
- Also applies instant attacks on all enemies Pangolier directly dashes through.
- Sets Pangolier's damage to the given values. This means attack damage bonuses and reductions are completely ignored.
- Items which add a flat attack damage bonus on proc (e.g. or ) still apply their damage.
- All slashes together can deal up to 96/168/240/312 ( 256/328/400/472) damage per hit enemy (before reductions).
- The slashes can hit units up to 1025 range away from Pangolier after the dash.
- When used at max cast range, can hit units up to 2025 range away from the original cast location.
- Choosing the damage increasing talent during an active cast immediately updates the damage of the remaining slashes.
Animação de uso:+
Redução de dano por herói: 9%/12%/15%/18%
Distância do salto: 225
Duração da redução de dano: 10
Duração do salto: 0,4
Duração do salto durante Rolamento: 0,75
- Pangolier jumps 225 range forwards when cast, 250 range high. While in the air, other units can pass below him.
- During Rolling Thunder, Shield Crash only moves on the z axis (vertical movement), and does not move him on the x and y axis (horizontal).
- However, due to how vertical and horizontal movement stack with each other, it does not interfere with spells which move Pangolier on the x and y axis.
- This means when cast during Rolling Thunder, he effectively jumps in an arc, using the height of the jump and the velocity of Rolling Thunder.
- During the short jump, Pangolier is stunned, and therefore unable to act. However, he is not disabled when jumping during Rolling Thunder.
- When Rolling Thunder expires during the jump of Shield Crash, its duration gets expanded based on how long the jump takes, so that the velocity is kept until landing.
- However, when Rolling Thunder is ended manually during the jump, via its sub-spell, the velocity is lost, so that Pangolier falls straight down.
- The actual length of the jump depends on the terrain. This means jumping onto a higher/lower ground results in a shorter/longer jump. This does not affect the jump distance.
- The area damage hits all enemies within range, but the buff only counts hit heroes.
- This is how much resistance he has with a certain amount of heroes hit on each level.
- Level 1: 9%/18%/27%/36%/45%
- Level 2: 12%/24%/36%/48%/60%
- Level 3: 15%/30%/45%/60%/75%
- Level 4: 18%/36%/54%/72%/90%
- The visual effect (5 shields circling) around Pangolier has 3 different states, based on how many enemies were hit.
- With one or two enemies hit, the 5 shields are small and have no extra effects.
- With three enemies hit, the shields are bigger and gain a light yellow flame-like effect.
- With four or more enemies hit, the yellow flame gets much stronger.
- When recast while still having the buff from a previous cast, it refreshes, and the damage resistance updates if more enemy heroes were hit, but not if less were hit.
- If Pangolier is stunned mid jump, he will not apply the damage or gain the damage resistance buff upon landing, but the skill will still go on cooldown
- The cast backswing increases to 0.54 during .
- O ataque aplica o efeito negativo, depois o dano.
- Ambos os efeitos negativos aplicam o retardo. Um aplica o silenciamento enquanto o outro aplica o desarme.
- Se um inimigo já estiver com um efeito negativo da Questão de Sorte, uma nova ativação renova a duração do efeito negativo já existente.
- Isso significa que, um inimigo não pode ser afetado pelo desarme e silenciamento ao mesmo tempo.
- Também significa que, o retardo de múltiplas ativações não se acumulam.
- Questão de Sorte usa distribuição pseudo-aleatória.
Animação de uso:+
Raio de colisão: 150
Velocidade de rolamento: 600
Taxa de rotação por segundos em graus: 120
Taxa de rotação extra após começar o Rolamento/quicar/saltar: 165
Distância do arremesso inimigo: 150
Duração do salto inimigo: 0,4
Duração do atordoamento inimigo: 1/1,25/1,5
- For better readability, the turn rate during Rolling Thunder is given as per second, instead of per 0.03 seconds.
- 120 degrees per second equal a turn rate of 0,063.
- The turn rate is boosted by an additional 165 degrees upon beginning to roll, upon hitting a cliff or wall, or upon landing after Shield Crash.
- This boost lasts for 0.25 seconds. It effectively increases the turn rate to 0,149 for that time.
- Pangolier takes a maximum of 180° turns per move order he gives. This means he does not move in a circle around one targeted point.
- Pangolier's final path and direction pre move order depends on a vector from Pangolier's position to targeted point, which is always parallel with the path.
- Upon colliding with unpathable terrain, Pangolier stops for 0.2 seconds and then starts rolling the direction he came from.
- Pangolier is not disabled while rolling and can use any items and abilities normally.
- The roll speed is fixed and cannot be altered in any way.
- Every enemy (except for
) coming within 150 of Pangolier while rolling gets damaged, knocked back, and stunned.
- The damage and knockback happen immediately on contact. The stun is applied right after the knockback, although the knockback itself is disabling as well.
- Enemies are knocked 150 range away from Pangolier over 0,4 seconds. Can knock enemies over impassable terrain.
- This means the disable lasts a total of 1.4/1.65/1.9 seconds.
- The Timeout debuff prevents units from getting hit by Rolling Thunder again. Its duration equals the combined duration of the knockback and the stun and cannot be altered.
- Primeiro aplica o dano, depois os efeitos negativos.
Animação de uso:+
- Replaces for its duration or until used.
|Talentos do herói|
|-35s de intervalo entre usos para||25||-3s de intervalo entre usos para|
|+20 de Força||20||+40 de dano para|
|+2s de duração para||15||2s de intervalo paradurante o Rolamento|
|+25 de velocidade de movimento||10||+1,5 de regeneração de mana|
Começo da partida:
Meio da partida:
|Funções:||Carregador Bombardeador Desativador Resistente Escapista Iniciador|
|Estilo de jogo:||Fond of wine, women, and danger, the gallant Donté Panlin goes wherever adventure calls. Dropping into the fight with a Shield Crash, the Pangolier Swashbuckles his way to glory as he fends off attacks with his scaly plates. His rapier's pointed tip finds the weakness in any armor, delivering Heartpiercing blows that strike to the core. Curling up into an impenetrable ball, the rascally rogue's Rolling Thunder plows through the battlefield, slamming foes aside and clearing the path to victory.|
- Pangolier is sometimes labeled in the game files as Armadillo, and other times as Pangolin.
- Pangolier speaks some French phrases, and has a French accent.
- A swashbuckler is an heroic archetype in European adventure literature that is typified by the use of a sword and chivalric ideals.
- Pangolier's character was likely partially inspired by The Three Musketeers' D'Artagnan (for his mannerism, hot-hotheadedness and French phrases) and Zorro.
- Some of Pangoliers abilities have different names in the game files:
- : Swash
- : Thump
- : Shell, Gyroshell
- : Shell Stop
- Rolling Thunder was the name of an American bombing campaign during the Vietnam War.
- Pangolier's response to killing Reproduzir "What to do with a drunken sailor? Simple. Stab him in the heart." refers to the famous folk song/sea shanty Drunken Sailor (Also known as What Shall We Do with a/the Drunken Sailor?).
- Pangolier's response to meeting Reproduzir "Try to look on the bright side of life." is a reference to Eric Idle's famous song Always Look On The Bright Side Of Life, featured in the classic Monty Python movie Life of Brian IMDB. as ally
- Pangolier's response to meeting ally Reproduzir "Which level of hell is your favorite, Lion? I prefer the second. Or perhaps the seventh." alludes to Dante Alighieri's famous work: Divine Comedy. There are Nine Circles of Hell in Dante's work: the second is Lust, and the seventh is Violence, indicative of Pangolier's personality. Pangolier's name Donté Panlin also bears resemblance to Dante Alighieri.
- Pangolier's rivalry response towards Reproduzir "In my professional opinion? You're dead." is a direct quote from the Medic from Team Fortress 2.