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Martelo Meteorítico

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Item
 
 
Martelo Meteorítico
B
Meteor Hammer icon.png
Um martelo encantado forjado a partir dos metais descobertos nas ruínas de uma vila destruída por uma grande tempestade estelar.
Custo
2625
Categoria
Armas
Ativo Martelo Meteorítico
Adicional +12 de Força
+12 de Inteligência
+5 de regeneração de vida
+3 de regeneração de mana
Desmontável? Não
Alerta aliados? Não
Receita
Martelo Meteorítico (2625)Components4.png
Machado do Ogro (1.000)
Cajado da Feitiçaria (1.000)
Anel de Regeneração (300)
Máscara do Sábio (325)

Martelo Meteorítico é um item comprável na loja da base, na categoria armas.

Informações adicionais[editar]

Habilidades[editar]

Martelo Meteorítico
Afeta
Inimigos
Em inglês: Meteor Hammer
Após uma canalização bem sucedida, invoca um meteoro que atinge uma área de 300 unidades, atordoando inimigos por 2 segundos, causando dano no impacto e ao longo do tempo a unidades e estruturas inimigas durante 6 segundos.
Alcance de uso: 600
Tempo de canalização: 2,5
Raio de impacto: 300
Atraso de efeito: 0,5
Dano de impacto (unidades): 150
Dano de impacto (estruturas): 75
Dano por segundo (unidades): 90
Dano por segundo (estruturas): 50
Burn Duration: 6
Duração do atordoamento: 2
Cooldown: 28
Mana: 125
Modificadores
Efeito negativo Meteor Hammer Burn: dissipável com qualquer dissipação.
Efeito negativo Stunned: dissipável com dissipação poderosa.

Observações:

  • When interrupted during the channeling, the spell does nothing, wasting the cooldown and mana.
  • The visual effect at the target area during the channeling is visible to allies only.
  • The visual effect around the caster is visible to everyone who has vision on the caster.
  • The casting sound effect is audible to everyone who has vision on the caster.
  • The meteor takes 0,5 seconds to hit the ground after the channeling.
  • Upon landing, all enemies within the area, including buildings but excluding wards, get damaged, stunned and receive a damaging debuff.
  • The meteor first applies the debuffs, then the impact damage.
  • Deals damage in 1 second intervals, starting 1 second after the debuff is placed, resulting in 7 total instances, including the impact damage.
  • Multiple casts on the same targets do not stack, but refresh the duration instead.
  • Provides flying vision within the targeted area for 3.8 seconds, starting upon channel begin.
    • This vision stays even when the channeling gets canceled.
  • Destroys trees within the radius upon impact.


Heróis recomendados[editar]

Disablers[editar]

Heroes with non-standard disables have extra time to channel Meteor Hammer, allowing the wielder to extend the time the target is disabled.

Bane icon.png
  •  Pesadelo keeps enemies from moving out of Meteor Hammer's AoE.
Disruptor icon.png
  •  Campo Cinético traps enemies in a small area to nuke with Meteor Hammer.
Elder Titan icon.png
  •  Pisão Ecoante allows for safe channeling of Meteor Hammer after opponents have been put to sleep. Can be used along with  Divisor de Solos to deal large amounts of damage.
Kunkka icon.png
  •  X Marca o Local provides a way to reliable reposition the enemy under the meteor, and can be combined with his other AoE stuns for a large amount of lockdown.
Naga Siren icon.png
  •  Enredar roots an opponent long enough to set up Meteor Hammer.
  •  Canção da Sereia sets up Meteor Hammer giving opponents little time to react. During the song, start channeling Meteor Hammer, and shift-queue Song of the Siren's sub-spell, giving enemies just a split second of time to cast spells.
    • It is possible to do the combo frame-perfect with the help of a toggle item, like Ring of Basilius (Active) icon.png Anel de Basílio. While channeling the item, shift-queue the toggle item three times before shift-queuing the song's sub-spell.
    • Note that this combo is quite obvious when executed, since Meteor Hammer's channeling sound and cast animation are visible and audible to enemies, which gives them more than enough time to prepare for it. Even with a frame-perfect timing, enemies can still cast non-targeted instant-cast spells and items.
Shadow Demon icon.png
  •  Disrupção sets up Meteor Hammer.
  •  Capturador de Almas causes enemies to take more damage from Meteor Hammer, and leaves the target very vulnerable to follow-up damage.
Underlord icon.png
Nyx Assassin icon.png
  •  Empalar stuns enemies for 2.8 seconds, giving you some time to use Meteor Hammer afterwards. This can fail, however, if the enemy is too close. Impale's effect has a travel time and the closer they are, the harder it will be for this combo to work. Get an Aether Lens icon.png Lente do Éter to offset this further and to provide more range for Meteor Hammer.

Siegers[editar]

Heroes with abilities that damage buildings can use Meteor Hammer to quickly bring down structures.

Jakiro icon.png
Pugna icon.png

Hiders[editar]

Heroes who hide or go invisible can channel Meteor Hammer safely.

Dark Willow icon.png
  •  Coroa Amaldiçoada is a good setup for Meteor Hammer, and increases Dark Willow's overall nuke damage.
  •  Reino das Sombras can be used to stay safe while channeling Meteor Hammer.
Monkey King icon.png
Riki icon.png
  •  Manto e Adaga allows the item to be channeled while hidden by invisibility, allowing him to stealthily initiate targets or push towers.
Treant Protector icon.png
  •  Forma da Natureza allows the item to be channeled safely while invisible, while  Supercrescimento allows Treant Protector to reliably meteor hammer multiple heroes.

Special[editar]

These heroes can use Meteor Hammer during certain circumstances.

Phoenix icon.png
  • Meteor Hammer can be used during  Rasante de Ícaro. This means you can start channeling while near an enemy tower and fly back to safety while the channel completes.

Dicas[editar]

  • Meteor Hammer can be hard to aim, as the long and obvious casting allows most opponents to interrupt or dodge the ability. Use the active in conjunction with disables, or after the target has expended their escape abilities.
  • Meteor Hammer can be considered a situational item for teams that require extra sieging power, as it deals 375 damage against buildings (about 1/4 of the HP of a Tier 1 tower).
  • Meteor Hammer can be used to quickly clear jungle stacks and creep waves.

Galeria[editar]