Techies

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Techies
Techies icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
17 + 2
14 + 1.3
22 + 2.9
Nível Base 1 15 25
Vida 200 540 1 100 1 500
Regen. de vida 0.25 1,95 4,75 6,75
Resis. mágica 25% 26,02% 27,7% 28,9%
Mana 75 339 819 1 167
Regen. de mana 0.02 1,12 3,15 4,6
Amp. mágica 0% 1,54% 4,38% 6,41%
Armadura 5 7,24 10,15 12,23
Atq / Seg 0,59 0,67 0,78 0,85
Amp. de mov. 0% 0,7% 1,61% 2,26%
Dano 7‒9 29‒31 69‒71 98‒100
Velocidade de movimento 270
Velocidade de ataque 100
Taxa de rotação 0.5
Alcance de visão 1800/1800
Alcance de ataque 700
Velocidade de projétil Instantânea
Animação de ataque 0.5+0.5
Tempo base de ataque 1.7
Tamanho de colisão 24
Pernas 6


Habilidades[editar]

Proximity Mine
250px
Sentinela Ancestral
Nível 1
Duração Permanente
Vida 1
Regeneração de vida 0
Armadura 0
Resistência mágica 0%
Taxa de rotação 0
Tamanho de colisão 8
Alcance de visão 64
Tipo de visão Terrestre
Recompensa 30
Experiência 0
Observações Phased
Abilities:
Erro Lua em Módulo:Ability_ID na linha 44: Could not find Cargo data for "Invisibility".

Proximity Mines
Ignora imunidade a magias.
Q
E
Proximity Mines icon.png
Habilidade
Área-alvo
Afeta
Inimigos
Plant an invisible mine that cannot be detected by True Sight, but is visible if an enemy is within the active {{#show:#Proximity Mines|?value2#}} AoE of the mine. Mines detonate if an enemy is standing within the active AoE for {{#show:#Proximity Mines|?value5#}} seconds. The explosion deals full damage in the blast radius, and deals 25% damage to buildings.
Animação de uso: 0+0.47
Cast Range: 100 (Talento 300)
Trigger Radius: 400
Damage Radius: 400
Activation Delay: 0
Detonation Delay: 2.5
Damage: 225/400/575/750
Cooldown: 12/10/8/6 (With talent: 9/7.5/6/4.5)
Mana: 70/80/90/100
The bane of Toterin!

Observações:

  • Modified values: Cooldown, mana cost, detonation delay and activation delay.
  • Proximity Mines are visible during the activation delay.
  • The mines only damage enemies when they get triggered, not when they are destroyed by attacks.
  • The mines only detonate when an enemy stands within its trigger radius for 2.5 seconds
    • This means quickly entering and leaving the area does not cause them to trigger.
  • Proximity Mines cannot be placed within the trigger radius of other allied Proximity Mines.
    • When selecting the spell, all own Proximity Mines display a red circle, indicating their trigger radius.
  • The damage source is the mine itself, meaning certain on-damage effects react on the mine rather than on Techies.
  • Provides 300 radius flying vision at its location for 1 second after detonating.
  • When detonating the mines deal damage based on the ability's current level, and not based on what it level was as the mine was placed.
Stasis Trap
Techies Stasis Trap model.png
Sentinela Ancestral
Nível 1
Duração Permanente
Vida 100
Regeneração de vida 0
Armadura 0
Resistência mágica 0%
Taxa de rotação 0
Tamanho de colisão 8
Alcance de visão 0
Tipo de visão Terrestre
Recompensa 10
Experiência 6
Observações Phased
Abilities:
Erro Lua em Módulo:Ability_ID na linha 44: Could not find Cargo data for "Invisibility".

Stasis Trap
Não ignora imunidade a magias.
W
T
Stasis Trap icon.png
Habilidade
Área-alvo
Afeta
Inimigos
Plant an invisible trap that roots nearby enemy units instantly when triggered.
Animação de uso: 1+0
Cast Range: 150 (Talento 350)
Trigger Radius: 400
Root Radius: 600
Activation Delay: 2
Cooldown: 20/16/13/10 (With talent: 15/12/9.75/7.5)
Mana: 80/110/140/160
Modificadores
Efeito negativo Stasis Trap Stunned: dissipável com qualquer dissipação.
The scourge of Trapper Town!

Observações:

  • Modified values: None.
  • Roots the targets, preventing them from moving and casting certain mobility spells.
    • Does not interrupt the targets' channeling spells.
  • Does not provide True Sight over the targets.
  • The traps only root enemies when they get triggered, not when they are destroyed by attacks.
  • When a stasis trap triggers, all other stasis traps owned by the player within 600 radius of the triggering trap are destroyed.
    • Despite this, the traps can still be placed within 600 range of each other.
  • Provides 600 radius flying vision at its location for 1 second after detonating.
  • The root duration is based on the level of Stasis Trap as the trap was placed, and not as it detonates.


Blast Off!
Blast Off! icon.png
Habilidade
Área-alvo
Afeta
Inimigos / Em si mesmo
Techies hurtle themselves into the enemy's midst, detonating charges upon impact which deal massive area of effect damage and silence enemies. Upon landing, the assault deals Techies damage equal to {{#show:#Blast Off!|?value3#}} of their max health.
Animação de uso: 1+0.9
Cast Range: 1000/1200/1400/1600 (Talento 1200/1400/1600/1800)
Radius: 400
Max Health as Self Damage: 25%
Area Damage: 600/900/1200/1500 (Talento 1000/1300/1600/1900)
Leap Duration: 1
Silence Duration: 4/5/6/7
Cooldown: 26/22/18/14 (With talent: 19.5/16.5/13.5/10.5)
Mana: 100/125/150/175
Modificadores
Efeito positivo Suicide Leap: não é dissipável.
Efeito negativo Silence: dissipável com qualquer dissipação.
Where we going?

Observações:

  • Modified values: Cast range, cooldown, damage, health cost and leap duration.
  • The leap always takes 1 seconds, so the speed varies between 0 and 1000/1200/1400/1600 (Talento 1200/1400/1600/1800).
  • Other units can path below Techies during the leap.
  • The self damage is lethal, so that Techies can deny themselves with this ability.
  • Destroys trees within 400 radius around Techies upon landing.


Minefield Sign
Minefield Sign icon.png
Habilidade
Área-alvo
(Aprimorável pelo Cetro de Aghanim. Aura)
Erro Lua em Módulo:Ability na linha 188: attempt to concatenate local 'affects' (a nil value).
Plant a warning sign to remind enemies to step lightly. Only one sign can exist at a time. Lasts {{#show:#Minefield Sign|?value4#}} seconds.
Animação de uso: 0+0.53
Cast Range: 10 (Talento 210)
Effect Radius: 0 (Aprimorável pelo Cetro de Aghanim. 125)
Max Signs: 1
Duration: 180
Cooldown: 360 (With talent: 270)
Aghanim's upgrade: Allows Minefield Sign to hide any Proximity Mines, Stasis Traps, and Remote Mines in an area around the sign from True Sight.
Modificadores
Efeito positivo Minefield Sign Aura: não é dissipável.
Watch your step!

Observações:

  • Modified values: None.
  • This is an innate ability and cannot be learned or leveled.
  • The cast of Minefield Sign is not registered as a spell cast and thus does not proc any on-cast effects.
  • Only one sign can exist on the map at a time.
    • Planting a second sign causes the previous one to immediately disappear (although there is a visual delay).
  • The sign has no collision and cannot block unit pathing.
  • Aghanim's Scepter icon.png Aghanim's Scepter grants the Minefield Sign an aura, applying invisibility which is immune to True Sight and has a 0-second fade time.
    • The aura only affects  Proximity Mines,  Stasis Traps and  Remote Mines. Other kinds of wards are not affected.
    • The aura affects the mines of all allied players, not just the ones of Techies himself, but not enemy mines.
    • The aura's invisibility hides Proximity Mines and Stasis Traps during their initial activation delay.
    • The aura's invisibility hides the Remote Mines during their initial 2-second invisibility fade time.
    • The aura's invisibility prevents enemies from seeing Proximity Mines even within its trigger range, or from seeing Remote Mines during their detonation delay.
    • The aura's buff lingers for 0.5 seconds.
Remote Mine
Techies Remote Mine model.png
Sentinela Ancestral
Nível 1
Duração 240
Vida 200
Regeneração de vida 0
Armadura 0
Resistência mágica 0%
Tamanho de colisão 24
Alcance de visão 700
Tipo de visão Terrestre
Recompensa 10
Experiência 6
Observações Phased
Abilities:
 Pinpoint Detonate
Erro Lua em Módulo:Ability_ID na linha 44: Could not find Cargo data for "Invisibility".

Remote Mines
Remote Mines icon.png
Habilidade
Ponto-alvo
Afeta
Inimigos
Plant an invisible explosive that will only detonate after a brief delay when triggered. Does not damage buildings.
Animação de uso: 1+0.13
Cast Range: 500 (Talento 700) (Aprimorável pelo Cetro de Aghanim. 700, Talento 900)
Damage Radius: 425
Activation Delay: 0
Detonation Delay: 0.25
Damage: 300/450/600 (Aprimorável pelo Cetro de Aghanim. 450/600/750)
Mine Duration: 240
Cooldown: 10 (With talent: 7.5)
Mana: 200/240/300
Aghanim's upgrade: Increases damage and cast range.
The downfall of Dredger's Bight!

Observações:

  • Modified values: Duration.
  • The mines only damage enemies when they get triggered, not when they are destroyed by attacks or when they expire.
  • Remote mines can be instantly detonated after placing them, but detonate with a very short delay.
  • The damage source is the mine itself, meaning certain on-damage effects react on the mine rather than on Techies.
  • The mines can be stacked on one spot and cannot block unit pathing.
  • Can have up to 22 (Talento 29) remote mines at a time with the default cast time, cooldown and duration.
  • Provides 500 radius flying vision at its location for 3 seconds after detonating.
  • The damage is based on the level of Remote Mines as the mine was placed, and not as it detonates.
  • Level 2 mines are 10% bigger than level 1 mines and level 3 mines are 20% bigger than level 1 mines.


Focused Detonate
Focused Detonate icon.png
Habilidade
Área-alvo
Afeta
Inimigos
Detonate all remote mines in the target area.
Animação de uso: 0+0.53
Cast Range: Global
Radius: 700
Cooldown: 1 (With talent: 0.75)
Why light one fuse when you can light them all?

Observações:

  • Modified values: None.
  • Focused Detonate is unlocked when  Remote Mines is learned.
  • The cast of Focused Detonate is not registered as a spell cast and thus does not proc any on-cast effects.
  • Focused Detonate can be cast without having to face towards the targeted area.
  • This ability can be used while Techies is dead, but not while Techies is disabled.
  • If there are not any remote mines within the search radius, nothing happens, wasting the cooldown.


Remote Mine ability[editar]

Pinpoint Detonate
Pinpoint Detonate (Remote Mine) icon.png
Habilidade
Sem alvo
Afeta
Inimigos
Detonate all selected remote mines.
Animação de uso: 0+0
Cooldown: 0
Kablooey!

Observações:

  • Modified values:
  • This is cast from the mine itself, making it possible to detonate mines when unable to use  Focused Detonate due to disables.
  • The cast of Pinpoint Detonate is not registered as a spell cast and thus does not proc any on-cast effects.
  • Detonates all selected remote mines with a 0.03 seconds delay from each other.


Talentos[editar]

Talentos do herói
+400  Blast Off! Damage2525% Cooldown Reduction
+20 All Stats20+15 Health Regen
+200 Cast Range15+25% XP Gain
+2 Mana Regen10+20 Movement Speed
Observações:
  • Replaced talents: Gold income bonus replaced by 15 health regen and respawn time reduction replaced by 20 All Stats.
  • The mana and health regen is added as a bonus and does not benefit illusions.
  • Cooldown reduction affects abilities and items. Stacks multiplicatively with Octarine Core icon.png Octarine Core.

Histórico de atualização[editar]

Atualização de 27 de janeiro de 2017