AegisOfChampions.png
Você quer ajudar e contribuir com a Wiki do Dota 2?
Entre no nosso discord.

Nature's Prophet

Da wiki Dota 2 Wiki
Ir para: navegação, pesquisa
Globeicon.png
▶️ I am a beacon of knowledge blazing out across a black sea of ignorance.
Esta página está em processo de tradução para o português.
Você pode melhorar essa página, editando-a com o conteúdo das páginas de outros idiomas.


Nature's Prophet
Nature's Prophet icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
19 + 1.8
18 + 1.9
25 + 2.9
Nível Base 1 15 25
Vida 200 580 1 080 1 440
Regen. de vida 0.25 2,15 4,67 6,47
Resis. mágica 25% 26,14% 27,65% 28,73%
Mana 75 375 855 1 203
Regen. de mana 0 1,25 3,28 4,73
Amp. mágica 0% 1,75% 4,59% 6,62%
Armadura 1 3,88 8,14 11,18
Atq / Seg 0,59 0,69 0,85 0,96
Amp. de mov. 0% 0,9% 2,23% 3,18%
Dano 24‒38 49‒63 89‒103 118‒132
Velocidade de movimento 295
Velocidade de ataque 100
Taxa de rotação 0.6
Alcance de visão 1800/1800
Alcance de ataque 600
Velocidade de projétil Instantânea
Animação de ataque 0.4+0.77
Tempo base de ataque 1.7
Tamanho de colisão 24
Pernas 2


Habilidades[editar]

Sprout
Sprout icon.png
Sprouts a ring of trees around a unit, trapping it in place.
Animação de uso: 0.35+1.14
Cast Range: 625/700/775/850
Trees Spawn Radius: 150
Duration: 3/4/5/6
Cooldown: 11/10/9/8
Mana: 70/90/110/130
Ignora parcialmente imunidade a magias. Cannot directly target spell immune enemies, targets ground instead. Can target spell immune allies.
Bloqueado parcialmente pela Esfera de Linken. Blocked fully only when directly targeted. Does not block when ground targeted.
Verdant overgrowth is a common ailment reported by Nature's Prophet's attackers.

Observações:

  • Modified values: None.
  • Creates a tree on every 45th degree of a 150 radius circle, resulting in 8 trees forming a ring and trapping the targeted unit.
  • Destroying one tree is enough to allow units to walk in and out of the ring of trees.
  • Trees created with Sprout act exactly like the other trees on the map. They block vision, pathing and interact with spells the same way.
  • Sprout grants 750 range flying vision around the targeted point for its duration.
  • Units not controlled by any player do not try to path around the Sprout trees, but simply walk against them as if they are not there.
    • This effectively causes them to get stuck, until they change directions (e.g. when aggro-ing them).
  • Sprout trees have a different model and are smaller than other trees on the map and they do not have a dying animation.


Teleportation
Teleportation icon.png
Habilidade
Ponto-alvo
Afeta
A si
Teleports to any point on the map.
Animação de uso: 3+0
Cast Range: Global
Cooldown: 50/40/30/20
Mana: 50
Modificadores
Efeito positivo Teleporting: não é dissipável.
The Prophet keeps his sentinel over the forest, protecting it when in need.

Observações:
Modified values: None.

  • Double-tapping the ability automatically targets the Temple.
  • During the cast time, a visual effect is created around Nature's Prophet and at the target location. These visual effects are visible to everyone.
  • Also plays a sound at the target location, however, this is only audible to enemies when Nature's Prophet is visible to them.
Treant
Nature's Prophet Treant model.png
Invocação Ancestral
Nível 2
Duração 60
Vida 850 (Talento 1700)
Regeneração de vida 0.5
Armadura 0
Resistência mágica 0%
Dano de ataque 30 (Talento 62)‒34 (Talento 66)
Alcance de aquisição 500
Alcance de ataque 100
Tempo base de ataque 1.75
Animação de ataque 0.467+0.533
Velocidade de movimento 325
Alcance de seguir 100
Taxa de rotação 0.5
Tamanho de colisão 16
Alcance de visão 500
Tipo de visão Terrestre
Recompensa 18‒24
Experiência 30
Escala de modelo 0.8

Nature's Call
Nature's Call icon.png
Habilidade
Área-alvo
Converts an area of trees into Treants. Treants have 550 health and deal 30-34 damage.
Animação de uso: 0.5+1.23
Cast Range: 750
Radius: 150/225/300/375
Number of Treants: 2/3/4/5
Treant Duration: 60
Cooldown: 30/26/22/18
Mana: 80/90/100/110
Verodicia bestowed the Prophet with the ability to summon the Treant Guard, a mythical sentient army of the wild.

Observações:

  • Modified values: cooldown, mana cost, max treants and treant health.
  • Nature's Call can only create as many treants as there are trees in the targeted area.
  • Destroys all trees in the target area, regardless of how many treants are created.
  • Treants always spawn at the center of the area.
  • Must have at least 1 tree within its area to be castable. Targeting an area without trees gives an error message.
    • However, if trees within the targeted area disappear during the cast time, the spell is not canceled, wasting mana and cooldown.
Greater Treant
Nature's Prophet Treant model.png
Invocação Ancestral
Nível 2
Duração 60
Vida 2550 (Talento 5100)
Regeneração de vida 0.5
Armadura 0
Resistência mágica 0%
Dano de ataque 90 (Talento 186)‒102 (Talento 198)
Alcance de aquisição 500
Alcance de ataque 100
Tempo base de ataque 1
Animação de ataque 0.467+0.533
Velocidade de movimento 325
Alcance de seguir 100
Taxa de rotação 0.5
Tamanho de colisão 16
Alcance de visão 500
Tipo de visão Terrestre
Recompensa 18‒24
Experiência 30
Escala de modelo 1.2

Wrath of Nature
Wrath of Nature icon.png
Afeta
Inimigos
Damaging energy bounces around the map, striking enemies close to the cast point that are in vision. Each enemy hit beyond the first adds damage.
Animação de uso: 0.5+0.97
Cast Range: Global
Bounce Distance: Global
Number of Bounces: 32/40/48
Damage Increment per Bounce: 9%
Base Damage: 120/150/180 (Aprimorável pelo Cetro de Aghanim. 140/180/220)
Debuff Duration: 0 (Aprimorável pelo Cetro de Aghanim. 4)
Cooldown: 80/70/60
Mana: 125/150/175
Aghanim's upgrade: Increases damage. If a unit is killed by Wrath of Nature, or within 4 seconds thereafter, a Nature's Call treant will spawn. These treants' health and damage are based on the current level of Nature's Call. If a hero is killed, a Greater Treant will be created, which has 3 times as much health and damage.
Bloqueado parcialmente pela Esfera de Linken. Blocked fully only when directly targeted. Does not block when ground targeted.
Modificadores
Efeito negativo Wrathofnature Spawn: dissipável com qualquer dissipação.
Nature's Prophet calls Verodicia's fury to strike down those who might ravage the wilderness.

Observações:

  • Modified values: cooldown, mana cost, number of bounces, damage, damage increment per bounce, bounce interval
  • Wrath of Nature can be cast on the ground. It automatically jumps on the closest visible enemy.
  • Bounces in 0.15-second intervals. So hitting all targets takes 4.8/5.85/7.05 seconds. Each bounce increases the current damage by 9%.
  • Can never hit the same unit twice per cast.
  • When having Aghanim's Scepter icon.png Aghanim's Scepter, places a debuff on all hit enemies. When an enemy dies with the debuff on, a Treant spawns at its location.
    • When an enemy hero dies with the debuff on, a Greater Treant spawns instead.
    • Since none of the enemy units count as heroes, no Greater Treants can spawn.
    • If  Nature's Call is not learnt, the spawned treants instantly die, granting no experience to enemies.


Talentos[editar]

Talentos do herói
2x Treant HP/Damage25+150 Attack Range
+8 Armor20+35 Attack Speed
+20 Movement Speed15+15 Intelligence attribute symbol.png Inteligência
+175 Health10+20 Damage
Observações:
  • Replaced talents: -40s respawn time replaced by +150 attack range.
  • The armor and attack damage are added as bonus armor and bonus attack damage, and therefore do not benefit illusions.
  • Upgrading health increases maximum health capacity and keeps the current health percentage.
  • The health and attack damage bonus to Treants also affects treants created by  Wrath of Nature, including the Greater Treants.
    • Upgrades their stats by placing a buff on them as they spawn. This buff cannot be dispelled.

Histórico de atualização[editar]

Atualização de 31 de janeiro de 2017

  • Adicionado na Lua Negra.