Disruptor
▶️
I am a beacon of knowledge blazing out across a black sea of ignorance.
Esta página está em processo de tradução para o português.
Você pode melhorar essa página, editando-a com o conteúdo das páginas de outros idiomas.
Disruptor | ||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() | ||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||
|
Habilidades[editar]
Thunder Strike
Repeatedly strikes the targeted unit with lightning. Each strike damages nearby enemy units in a small radius. Provides vision of its target.
Animação de uso: 0.05+0
Damage Radius: 240
Damage per Strike: 40/60/80/100

Modificadores
Disruptor's charged coils occasionally overload, and a singed armor plate or tuft of fur is the enemy's result.
Observações:
- Modified values: None.
- When the target avoids the damage by turning invulnerable or hidden, it still deals damage around it.
- Reveals the target through the Fog of War for its duration.
- Strikes the target in 2 second intervals, starting immediately when the debuff is placed, resulting in 4 (
8) strikes.
- Can deal up to 160/240/320/400 (
320/480/640/800) damage to a single unit (before reductions).
- The debuff persists through death. If the target dies, it continues to apply damage at its death location.
- Provides 400 range flying vision for 3.34 seconds at the target's last location when the debuff expires or is removed.
- The visual effects of the spell do not appear when the target enters the Fog of War.
- Successive casts on the same unit do not stack, using it on an enemy already affected only refreshes the duration.
Glimpse
Habilidade
Área-alvo
Área-alvo
Afeta
Inimigos
Inimigos
Teleports all enemy units in the target area back to where they were 4 seconds ago.
Observações:
- Modified values: Unit target to area target, mana cost, cooldown
- Glimpse does not instantly move the targets back. Projectile spawn from the targets which travel towards their marks.
- The projectiles travel at a speed of 600, or reach their marks in 1.8 seconds, whichever is faster.
- The locations at which the targets land after Glimpse is marked with a blue visual effect which is visible to everyone.
- The projectiles provide 300 range flying vision while traveling, which lingers for 3.34 seconds at the marked location.
- Does not move spell immune units, but can move invulnerable and hidden units.
- The targets are given a stop command as soon as they are moved back, effectively canceling channeling spells.
Kinetic Field
Habilidade
Área-alvo
Área-alvo
Afeta
Inimigos
Inimigos
After a short formation time, creates a circular barrier of kinetic energy that enemies can't pass.
Animação de uso: 0.05+0
Field Radius: 340
Effect Delay: 1.2/1/0.8/0.6
Duration: 3/4/5/6
Modificadores
The stryder is immune to the gale-force winds that will consume its adversaries.
Observações:
- Modified values: Effect delay and duration.
- The effect delay is not included in the field's duration. The actual duration starts right after the delay.
- Stops enemies by slowing them with a slow aura. The aura has a radius of 408 and is centered on the field.
- The slow gets exponentially stronger towards the visible barrier, which has a 340 radius.
- This effectively causes enemy units touching the barrier to come to halt.
- The slow is only present when facing towards the barrier. Units at the barrier facing away from it are not slowed.
- The aura's effect lingers for 0.5 seconds, resulting in an effective duration of 3.1/3.7/4.3/4.9.
- Since the slow is fluctuating a lot, it is not displayed in the HUD.
- Only prevents enemies from walking out of or into the area. Forced movement is not prevented and can thus get units in or out.
- A unit affected by Kinetic Field cannot be pushed with Force Staff or an allied Hurricane Pike.
- This includes enemy units inside the field, and enemy units affected by the slow aura, no matter if in or outside.
- This means an enemy not affected by the barrier at all can be pushed through it.
- Since spell immune units are fully unaffected, a self-cast Force Staff is not prevented for spell immune heroes.
- Provides 325 range ground vision at the center of the area during the effect delay and the field's duration.
Static Storm
Animação de uso: 0.05+0
Storm Radius: 450/500/550
Modificadores
A summer squall in Druud is a hardship that only an Oglodi can survive.
Observações:
- Modified values: Mana cost, cooldown and radius.
- The silence is provided by an aura, which lingers for 0.5 seconds, or until the storm ends, whichever is shorter.
- Silences (
and mutes) invulnerable units, but not hidden units.
- Deals damage in 0.25 second intervals, starting 0.25 seconds after cast, resulting in 20 (
28) damage instances.
- This is how much damage each interval deals (before reductions) on each level:
- Level 1: 2/5/7/10/12/15/17/20/22/25/27/30/32/35/37/40/42/45/47/50 (
/52/55/57/60/62/65/67/70) damage
- Level 2: 3/6/9/12/15/18/21/25/28/31/34/37/40/43/46/50/53/56/59/62 (
/65/68/71/75/78/81/84/87) damage
- Level 3: 3/7/11/15/18/22/26/30/33/37/41/45/48/52/56/60/63/67/71/75 (
/78/82/86/90/93/97/101/105) damage
- Level 1: 2/5/7/10/12/15/17/20/22/25/27/30/32/35/37/40/42/45/47/50 (
- Can deal up to 520/648/780 (
1009/1257/1512) damage to a single unit (before reductions).
Talentos[editar]
Talentos do herói | ||
---|---|---|
+30% Magic Resistance | 25 | +4 Thunder Strike Hits |
+10% Spell Amplification | 20 | 15% Cooldown Reduction |
+40 Movement Speed | 15 | +200 Health |
+12 All Stats | 10 | +100 Cast Range |
Observações:
- Replaced talents: Gold income bonus replaced by +12 all stats and respawn time reduction replaced by 40 movement speed.
- Upgrading health increases maximum health capacity and keeps the current health percentage.
- Cooldown reduction affects abilities and items. Stacks multiplicatively with Octarine Core.
- The magic resistance stacks multiplicatively with other sources of magic resistance.
- The talent increases the number of Thunder Strike strikes by increasing its duration by 8 seconds.