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Dark Seer

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▶️ I am a beacon of knowledge blazing out across a black sea of ignorance.
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Dark Seer
Dark Seer icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
22 + 2,3
12 + 1,2
25 + 2,7
Nível Base 1 15 25
Vida 200 640 1 280 1 740
Regen. de vida 0,25 2,45 5,67 7,97
Resis. mágica 25% 26,32% 28,25% 29,63%
Mana 75 375 819 1 143
Regen. de mana 0 1,25 3,14 4,49
Amp. mágica 0% 1,75% 4,4% 6,29%
Armadura 5 6,92 9,61 11,53
Atq / Seg 0,59 0,66 0,76 0,83
Amp. de mov. 0% 0,6% 1,44% 2,04%
Dano 31‒37 56‒62 93‒99 120‒126
Velocidade de movimento 300
Velocidade de ataque 100
Taxa de rotação 0,6
Alcance de visão 1800/1800
Alcance de ataque 150
Velocidade de projétil Instantânea
Animação de ataque 0,59+0,58
Tempo base de ataque 1,7
Tamanho de colisão 24
Pernas 2


Habilidades[editar]

Vácuo
Vacuum icon.png
Habilidade
Área-alvo
Afeta
Inimigos
O Dark Seer cria um vácuo sobre a área-alvo que suga unidades inimigas, abalando-as e causando dano.
Animação de uso: 0,4+0,7
Alcance de uso: 500 (Talento 600)
Effect Radius: 250/350/450/550
Dano: 40/80/120/160
Pull Duration: 0,5
Cooldown: 28 (With talent: 24,64)
Mana: 100/130/160/190
Não ignora imunidade a magias. Attempts to deal damage if enemy turns spell immune before the pull ends.
Modificadores
Efeito negativo Vacuum: dissipável com dissipação poderosa.

Observações:

  • Modified values: None.
  • The pull duration always takes 0.5 seconds, no matter how far or close the units are from the center, so the speed varies.
  • Affected units are fully disabled during the pull.
  • The damage is applied after the 0.5 second pull duration.
  • Can pull units over impassable terrain.
  • Vacuum destroys trees within 275 radius at the targeted point upon cast.


Carapaça Iônica
Ion Shell icon.png
Habilidade
Unidade-alvo
Afeta
Inimigos
Surrounds the target unit with a bristling shield that damages enemy units in an area around it.
Animação de uso: 0,4+0,7
Alcance de uso: 600 (Talento 700)
Damage Radius: 250
Dano por segundo: 30/50/70/90 (Talento 100/120/140/160)
Duração: 25
Cooldown: 9 (With talent: 7,92)
Mana: 70/90/110/130
Ignora parcialmente imunidade a magias. Can be cast on spell immune units.
Does not damage spell immune units.
Modificadores
Efeito positivo ou negativo, baseado na aliança do alvo Ion Shell: dissipável com qualquer dissipação.
The Dark Seer slices holes into the 'Land Behind the Wall,' causing prismatic energy to seep forth.

Observações:

  • Modified values: None.
  • The shell can be put on enemy and allied units, damaging only enemy units. The unit with the shell itself is not damaged.
  • Successive casts on the same unit do not stack. Casting it on a unit that already has the Ion Shell on, only refreshes the duration.
  • Deals 3/5/7/9 (Talento 10/12/14/16) damage in 0.1 second intervals, starting 0.1 second after the cast, resulting in 250 damage instances.
  • Can deal up to 750/1250/1750/2250 (Talento 2500/3000/3500/4000 damage to a single unit (before reductions), if it stays in range for the full duration.
  • Affects invisible units that go close to the shell wearer. The shell nor the visual effects do not appear if the wearer is invisible.


Surge
Surge icon.png
Habilidade
Unidade-alvo
Afeta
Aliados
Charges a target friendly unit with power, giving it a brief burst of maximum movement speed.
Animação de uso: 0,4+0,57
Alcance de uso: 600 (Talento 700)
Velocidade de ímpeto: 550
Duração: 3/4.5/6/7.5
Cooldown: 12/11/10/9 (With talent: 10,56/9,68/8,8/7,92)
Mana: 50
Modificadores
Efeito positivo Surge: dissipável com qualquer dissipação.
Ish'Kafel once used his speed of mind to navigate the maze between the walls.

Observações:

  • Modified values: None.
  • Applies a haste on the target, meaning it cannot be slowed below the set value.


Wall of Replica
Wall of Replica icon.png
Habilidade
Ponto-alvo
Afeta
Inimigos
Raises a wall of warping light that slows and creates replicas of any enemy unit who crosses it. Enemy replicas serve at the Dark Seer's will. Dark Seer may only have one copy an individual enemy unit at a time. Replicas last until they are destroyed, or until the wall's duration ends.
Animação de uso: 0,4+0,57
Alcance de uso: 500/900/1300 (Talento 600/1000/1400)
Wall Length: 1000
Wall Width: 50
Movement Speed Slow: 75%
Illusion Damage Dealt: 100%%/125%/150% (Aprimorável pelo Cetro de Aghanim. 125%/150%/175%)
Illusion Damage Taken: 100%/75%/50%
Duração: 45
Slow Duration: 1
Cooldown: 100 (With talent: 88)
Mana: 125/250/375
Aghanim's upgrade: Increases the damage dealt by illusions.
The Dark Seer, while unable to return to his natural realm, can channel part of the prismatic wall with powerful strength of mind, sowing confusion amongst enemy ranks.

Observações:

  • Modified values: Illusion damage dealt (included upgraded) and taken.
  • The wall is always created perpendicular to the line between Dark Seer and the targeted point.
  • Does not create actual illusions of the units. Instead, it creates copies.
    • This means they can cast spells and items. Their items can also be sold.
    • They also die normally, instead like illusions.
    • Stats which do not work for illusions do work for the copies (regen, attack damage, armor and magic resistance bonuses).
    • The  Zombie Torso ability is disabled on copied Berserk Zombies.
    •  Health Aura of the Demon Charmers does not work for heroes.
  • When the illusion dies, the wall cannot create a new one of that unit.
  • Does not create illusion of ancient units.
  • Slows the unit upon creating an illusion of it.


Talentos[editar]

Talentos do herói
+70 de dano para  Carapaça Iônica2512% de redução de intervalo entre usos
+25 de Intelligence attribute symbol.png Inteligência20+12 de Strength attribute symbol.png Força
+14 de regeneração de vida15+90 de dano
+100 de alcance de uso1012% de esquiva
Observações:
  • Talentos substituídos: Nenhum.
  • The evasion stacks multiplicatively with other sources of evasion.
  • The health regen is added as a bonus and does not benefit illusions.
  • The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
  • Cooldown reduction affects abilities and items. Stacks multiplicatively with Octarine Core icon.png Núcleo Octarina.