Faceless Void
I am a beacon of knowledge blazing out across a black sea of ignorance.
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Darkterror the Faceless Void is a melee agility hero generally played as an off-laner or carry. Given a little time, he becomes a terrifyingly powerful hero capable of destroying entire enemy teams in seconds.
Wielding his cosmically powered mace, each hit can lock his foes in time, stopping them in place. He can jump into or out of combat using Andar Temporal while simultaneously reverting recently taken damage. Darkterror can also pause his foes' cooldowns with Dilatação Temporal, lowering their attack and movement speed in the process. His ultimate, Cronosfera, locks time for everything within its area of effect, giving him time to strike down any enemies caught within with no resistance from them for several seconds. Though ideally he wants teammates who can capitalize on Chronosphere, it's one of the most devastating initiation spells in the game and can easily win team fights before his opponents can react.
Índice
Biografia[editar]
Habilidades[editar]
Ponto-alvo
A si
Corre para o local-alvo enquanto regride qualquer dano sofrido nos últimos {{#show:#Andar Temporal|?value3#}} segundos.
Observações:
- Time Walk moves Faceless Void with a speed of 3000.
- Faceless Void is invulnerable during Time Walk.
- Does not disjoint projectiles upon cast.
- Does not travel the full distance, when targeting closer than the max distance.
- Upon cast, any damage Faceless Void took in the last {{#show:#Andar Temporal|?value3#}} seconds gets healed back up. This includes damage dealt by allies.
- Since it is a heal, it is prevented by Explosão de Gelo.
- Only backtracks the 3 damage types. Heals and HP Removal are not backtracked.
- This means it cannot backtrack e.g. Sulcar, Falsa Promessa, Soul Ring and Armlet of Mordiggian.
- Status buffs and debuffs, cooldowns and mana are completely unaffected.
Sem alvo
Inimigos
Prende todos os inimigos próximos em um campo de dilatação temporal por {{#show:#Dilatação Temporal|?value3#}} segundos, congelando os seus intervalos entre usos e retardando as suas velocidades de movimento e ataque em {{#show:#Dilatação Temporal|?value2#}} para cada intervalo entre usos congelado.
Observações:
- Affects units in the Fog of War and invisible units, but not invulnerable and hidden units.
- Does not actually freeze cooldowns, instead, it adds {{#show:#Dilatação Temporal|?value3#}} seconds on ongoing cooldowns.
- Abilities cast by affected units after the debuff is applied are not affected by the debuff.
- Does not affect the cooldown of items or abilities without a cooldown. Does affect cooldowns of passive abilities.
- Does not affect the recharge time of charge-based spells.
- However, if the last charge of a spell was used and the icon shows a cooldown, that cooldown is affected.
- Freezing that cooldown causes the recharge timer and the cooldown to desynchronize, so that the spell is still on cooldown even after gaining a charge back.
- The slow has no stack limit. Each ability on cooldown adds a stack.
- Also counts the cooldown of hidden abilities, like Invoker's uninvoked spells, Rugido de Batalha, Morfose or abilities granted by Aghanim's Scepter.
- Rubick's stolen spells which are on cooldown and already lost do not count, as they are not hidden, but removed.
- The stack count can only increase, and never decline. If an ability gets refreshed, the slow still keeps all the current stacks.
- Abilities can still be reset (e.g. Refresher Orb) while affected by Time Dilation.
- However, when reset in any other way than a Refresher Orb or Refresher Shard (e.g. Rearmar), abilities go back on cooldown again upon losing the debuff.
- Multiple instances of Time Dilation do not stack, but refresh the duration.
Observações:
- Does not stack with other bashes. The bash from Skull Basher and Abyssal Blade is completely disabled for Faceless Void.
- The proccing attack first applies the debuff, then its own damage.
- The damage can be reduced with e.g. Debilitar or Elo Estático.
- However, it cannot be amplified with e.g. Fortalecer or the .
- Adds an average of Erro de expressão: Carácter de pontuação "{" não reconhecido (
Erro de expressão: Carácter de pontuação "{" não reconhecido) magical damage to every attack.
- Time Lock uses pseudo-random distribution.
Área-alvo
Inimigos / Aliados
Cria uma bolha no espaço-tempo, prendendo todas as unidades pegas na sua esfera de influência e permitindo que se mova rapidamente dentro dela. Apenas o Monstro Temporal e o Faceless Void não são afetados. Unidades invisíveis dentro da esfera serão reveladas.
Observações:
- Chronosphere affects all units which are not owned by Faceless Void, including buildings, wards and allies.
- Does not affect couriers, hidden units and invulnerable heroes. All other invulnerable units are fully affected.
- Instantly destroys Míssil Teleguiados and O Enxame beetles.
- While in the Chronosphere, Faceless Void and any units he controls are phased and hasted, meaning they cannot be slowed below the set value.
- Faceless Void and illusions of him (be it his own, enemy or allied illusions) are never disabled by any Chronosphere.
- However, the movement speed and phase is only provided to the caster of it.
- Provides 425 radius flying vision and True Sight over the whole affected area for its duration.
- Affected units are stunned. When other units walk inside the area, they also get affected for its remaining duration.
- Cancels most sources of Forced Movement upon applying the disabling debuff on a unit.
- Units inside Chronosphere can be pulled out by various spells. Cajado de Força, Lança Furacão, Bola de Neve and Punho Geomagnético cannot move units out of Chronosphere.
Passiva
A si
Não há nenhuma descrição para esta habilidade.
Observações:
- Grants Faceless Void a chance to avoid damage completely.
- Backtrack belongs to the group of damage negating effects. It is not evasion.
- This means it only negates damage, it does not evade any side effects of spells or attacks, like disables.
- When an attack has e.g. Mana Break and Backtrack triggers on the attack, the damage is avoided, but the mana burn still takes effect.
- This also means that True Strike or Accuracy does not stop Backtrack from avoiding attack damage.
- Evasion has priority over Backtrack. When evasion procs, Backtrack cannot proc on that attack.
- Backtrack has the third highest priority in the group of damage negating effects.
- This means when combined with e.g. Escudo Afótico or Armadura Viva, Bactrack negates damage while the shield or armor do not.
- As with all damage manipulating effects, Backtrack can negate all 3 damage types.
- Increases Faceless Void's effective health by an average of Erro Lua: Erro de expressão: Carácter de pontuação "{" não reconhecido. against those.
- Fully ignores damage which is flagged as HP Removal.
Talentos[editar]
Talentos do herói | ||
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+175 à área de efeito da Cronosfera | 25 | +25% de chance de ativar Regressão |
+500 de alcance de uso para Andar Temporal | 20 | +40 de velocidade de ataque |
+300 de vida | 15 | +100 de dano para Tranca Temporal |
+8 de ![]() | 10 | +20 de dano |
- O talento de Força fornece 144 de vida, 4,4% de amplificação de regeneração de vida e 0,64% de resistência mágica para Faceless Void.
- O talento de dano de ataque não beneficia ilusões.
- O talento de vida aumenta a capacidade máxima e mantém a porcentagem atual.
Itens recomendados[editar]
Jogabilidade[editar]
Funções: | ![]() ![]() ![]() ![]() ![]() |
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Complexidade: | ★★☆ |
Estilo de jogo: | Hailing from the realm of Claszureme, Darkterror is a being for whom the laws of spacetime do not apply. The Faceless Void knocks opponents out of this dimension, pausing and stunning them with Time Lock. He fast-forwards through space, stepping past obstacles while backtracking any damage taken. Nearby enemies are exposed to Time Dilation, slowing not only their movement, but also the rate at which spells can be cast. Darkterror rips opens a rift to Claszureme, bringing all except himself to a complete standstill. Frozen in time, foes can only stand oblivious as the Faceless Void dismantles them from within the Chronosphere. |
Áudio[editar]
Histórico[editar]
Equipamento[editar]
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Curiosidades[editar]
- In DotA, Faceless Void's alternate/fun name is Gorzerk.
- Faceless Void's death response, Reproduzir "Unkind…Rewind" is likely a reference to the old saying, "Be Kind, Rewind", a saying used to remind customers to rewind rented VHS tapes before returning them to the store.
- Faceless Void's respawn line Reproduzir "In the land of time, the no-eyed man is king." refers to the famous adage by Desiderius Erasmus: "In the land of the blind, the one-eyed man is king."
- The word "Chrono" is a Greek word which means "time", and when combined with "sphere" can be translated as "The sphere of time", much likely to describe his Ultimate's ability (to pause/stop time for his own purpose).
- Faceless Void's green heart shaped belt buckle could be a reference to Dio Brando from Jojo's Bizarre Adventure by Hirohiko Araki considering they both have the ability to stop time.
- When using Cronosfera, Faceless Void strikes a pose similar to Dio Brando's signature pose.
Galeria[editar]
Modelo e ícones antes da Atualização de 20 de março de 2015