Faceless Void

Da wiki Dota 2 Wiki
Ir para: navegação, pesquisa
Globeicon.png
Reproduzir I am a beacon of knowledge blazing out across a black sea of ignorance.
Esta página está em processo de tradução para o português.
Você pode melhorar essa página, editando-a com o conteúdo das páginas de outros idiomas.

Faceless Void
Faceless Void icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
24 + 2,1
23 + 2,8
15 + 1,5
Nível Base 1 15 25
Vida 200 632 1 154 1 532
Amp. regen. v. 0% 13,2% 29,37% 40,92%
Res. mágica 25% 25,9% 27,16% 28,06%
Mana 75 255 507 687
Amp. regen. m. 0% 27% 64,8% 91,8%
Amp. mágica 0% 1,05% 2,52% 3,57%
Armadura 0 4,6 12,44 18,04
Atq / Seg 0,59 0,76 1,05 1,25
Amp. de mov. 0% 1,44% 3,89% 5,64%
Dano 33‒39 56‒62 95‒101 123‒129
Regen. v. base 2
Regen. m. base 0,9
Velocidade de movimento 295
Taxa de rotação 1
Alcance de visão 1800/800
Alcance de ataque 150
Velocidade de projétil Instantânea
Animação de ataque 0,5+0,56
Tempo base de ataque 1,7
Tamanho de colisão 24
Pernas
Tipo de gib Padrão

Darkterror the Faceless Void is a melee agility hero generally played as an off-laner or carry. Given a little time, he becomes a terrifyingly powerful hero capable of destroying entire enemy teams in seconds.

Wielding his cosmically powered mace, each hit can lock his foes in time, stopping them in place. He can jump into or out of combat using Andar Temporal while simultaneously reverting recently taken damage. Darkterror can also pause his foes' cooldowns with Dilatação Temporal, lowering their attack and movement speed in the process. His ultimate, Cronosfera, locks time for everything within its area of effect, giving him time to strike down any enemies caught within with no resistance from them for several seconds. Though ideally he wants teammates who can capitalize on Chronosphere, it's one of the most devastating initiation spells in the game and can easily win team fights before his opponents can react.

Biografia[editar]

Faceless Void minimap icon.png Darkterror, o Faceless Void
Reproduzir "From a place beyond time, and time beyond counting."
Darkterror, o Faceless Void, é um visitante de Claszureme, um reino onde o tempo não existe. Ainda é um mistério a razão pela qual este ser de outra dimensão acredita que a luta pelas Pedras Nêmesis vale a entrada ao nosso plano físico, mas, aparentemente, um distúrbio no equilíbrio do poder deste mundo tem repercussões nas dimensões adjacentes. O tempo não interessa para Darkterror, exceto como um meio de frutrar os seus inimigos e de ajudar os seus aliados. O seu vasto conhecimento do cosmos deu-lhe uma qualidade remota e desconexa, embora na batalha ele é bem capaz de torná-la pessoal.

Habilidades[editar]

Andar Temporal
Time Walk icon.png
Habilidade
Ponto-alvo
Afeta
A si
Em inglês: Time Walk
Corre para o local-alvo enquanto regride qualquer dano sofrido nos últimos 2 segundos.
Animação de uso: 0,3+0,2
Alcance de uso: Global
Distancia máxima percorrida: 675 (Talento 1175)
Duração da regressão: 2
Cooldown symbol.png 24/18/12/6
Mana symbol.png 40
Modificadores
Efeito positivo Time Walk: não é dissipável.
O Darkterror abre um buraco no tempo, passando por Claszureme e voltando em um instante.

Observações:

  • Time Walk moves Faceless Void with a speed of 3000.
  • Does not disjoint projectiles upon cast.
  • Does not travel the full distance, when targeting closer than the max distance.
  • Upon cast, any damage Faceless Void took in the last 2 seconds gets healed back up. This includes damage dealt by allies.
  • Status buffs and debuffs, cooldowns and mana are completely unaffected.


Dilatação Temporal
Time Dilation icon.png
Habilidade
Sem alvo
Afeta
Inimigos
Em inglês: Time Dilation
Prende todos os inimigos próximos em um campo de dilatação temporal por 6/8/10/12 segundos, congelando os seus intervalos entre usos e retardando as suas velocidades de movimento e ataque em 14% para cada intervalo entre usos congelado.
Animação de uso: 0,1+0,77
Raio: 725
Retardo por magia em intervalo entre usos: 14%
Duração: 6/8/10/12
Cooldown symbol.png 40/34/28/22
Mana symbol.png 75
Não ignora imunidade a magias. Slow and cooldown freeze persist if debuff was placed before spell immunity and when not dispelled.
Modificadores
Efeito negativo Time Dilation Slow: dissipável com qualquer dissipador.
Para aqueles que enfrentam Darkterror, cada momento parece se arrastar pela eternidade.

Observações:

  • Does not actually freeze cooldowns, instead, it adds 6/8/10/12 seconds on ongoing cooldowns.
  • Abilities cast by affected units after the debuff is applied are not affected by the debuff.
  • Does not affect the cooldown of items or abilities without a cooldown. Does affect cooldowns of passive abilities.
  • Does not affect the recharge time of charge-based spells.
    • However, if the last charge of a spell was used and the icon shows a cooldown, that cooldown is affected.
    • Freezing that cooldown causes the recharge timer and the cooldown to desynchronize, so that the spell is still on cooldown even after gaining a charge back.
  • The slow has no stack limit. Each ability on cooldown adds a stack.
    • Also counts the cooldown of hidden abilities, like Invoker minimap icon.png Invoker's uninvoked spells,  Rugido de Batalha,  Morfose or abilities granted by Aghanim's Scepter icon.png Aghanim's Scepter.
    • Rubick minimap icon.png Rubick's stolen spells which are on cooldown and already lost do not count, as they are not hidden, but removed.
    • The stack count can only increase, and never decline. If an ability gets refreshed, the slow still keeps all the current stacks.
  • Abilities can still be reset (e.g. Refresher Orb icon.png Refresher Orb) while affected by Time Dilation.
    • However, when reset in any other way than a Refresher Orb or Refresher Shard icon.png Refresher Shard (e.g.  Rearmar), abilities go back on cooldown again upon losing the debuff.
  • Multiple instances of Time Dilation do not stack, but refresh the duration.
O valor fornecido, "* Affects units in the Fog of War and invisible units, but not invulnerable and hidden units.
  • Does not actually freeze cooldowns, instead, it adds 6/8/10/12 seconds on ongoing cooldowns.
  • Abilities cast by affected units after the debuff is applied are not affected by the debuff.
  • Does not affect the cooldown of items or abilities without a cooldown. Does affect cooldowns of passive abilities.
  • Does not affect the recharge time of charge-based spells.
    • However, if the last charge of a spell was used and the icon shows a cooldown, that cooldown is affected.
    • Freezing that cooldown causes the recharge timer and the cooldown to desynchronize, so that the spell is still on cooldown even after gaining a charge back.
  • The slow has no stack limit. Each ability on cooldown adds a stack.
    • Also counts the cooldown of hidden abilities, like Invoker minimap icon.png Invoker's uninvoked spells,  Rugido de Batalha,  Morfose or abilities granted by Aghanim's Scepter icon.png Aghanim's Scepter.
    • Rubick minimap icon.png Rubick's stolen spells which are on cooldown and already lost do not count, as they are not hidden, but removed.
    • The stack count can only increase, and never decline. If an ability gets refreshed, the slow still keeps all the current stacks.
  • Abilities can still be reset (e.g. Refresher Orb icon.png Refresher Orb) while affected by Time Dilation.
    • However, when reset in any other way than a Refresher Orb or Refresher Shard icon.png Refresher Shard (e.g.  Rearmar), abilities go back on cooldown again upon losing the debuff.


Tranca Temporal
Time Lock icon.png
Habilidade
Passiva
Afeta
Inimigos
Em inglês: Time Lock
Fornece a chance de um ataque prender uma unidade inimiga no tempo, atordoando-a e causando dano adicional.
Chance de procar: 10%/15%/20%/25%
Dano: 50/75/100/125 (Talento 150/175/200/225)
Duração em herói: 1
Duração em não-heroi: 2
Modificadores
Efeito negativo Timelock Freeze: dissipável com dissipadores fortes.
O golpe do Faceless Void acerta com a força da mudança dimensional.

Observações:

  • The proccing attack first applies the debuff, then its own damage.
  • Time Lock works against allied units, but not against wards and buildings.
  • Faceless Void can lifesteal off the damage dealt by Time Lock. However, it cannot crit or cleave.
  • Adds an average of 5/11,25/20/31,25 (Talento 15/26,25/40/56,25) magical damage to every attack.


Cronosfera
Chronosphere icon.png
Habilidade
Área-alvo
Afeta
Inimigos / Aliados
Em inglês: Chronosphere
Cria uma bolha no espaço-tempo, prendendo todas as unidades pegas na sua esfera de influência e permitindo que se mova rapidamente dentro dela. Apenas o Monstro Temporal e o Faceless Void não são afetados. Unidades invisíveis dentro da esfera serão reveladas.
Animação de uso: 0,35+0,7
Alcance de uso: 600
Raio: 425 (Talento 600)
Velocidade do ímpeto: 1000
Duração: 4/4,5/5
Cooldown symbol.png 140/130/120 (Upgradable by Aghanim's Scepter. 60)
Mana symbol.png 150/225/300
Upgradable by Aghanim's Scepter. Reduz o intervalo entre usos.
Not disabled by Break. Faceless Void's immunity to Chronospheres is not disabled by Break.
Modificadores
Efeito positivo Chronosphere Speed: não é dissipável.
Efeito negativo Chronosphere Freeze: não é dissipável.
Quando uma fenda abre até Claszureme, todas as pobres almas capturadas provavelmente nunca irão retornar.

Observações:

  • Chronosphere affects all units which are not owned by Faceless Void, including buildings, wards and allies.
  • While in the Chronosphere, Faceless Void and any units he controls are phased and hasted, meaning they cannot be slowed below the set value.
  • Faceless Void and illusions of him (be it his own, enemy or allied illusions) are never disabled by any Chronosphere.
  • However, the movement speed and phase is only provided to the caster of it.
  • Affected units are stunned. When other units walk inside the area, they also get affected for its remaining duration.
  • Cancels most sources of Forced Movement upon applying the disabling debuff on a unit.


Regressão
Não pode ser usada pelas ilusões. Not disabled by Break.
Talent Right 4.png
Habilidade
Passiva
Afeta
A si
Em inglês: Backtrack
Não há nenhuma descrição para esta habilidade.
Chance de proc: 25%

Observações:

  • Grants Faceless Void a chance to avoid damage completely.
  • Backtrack belongs to the group of damage negating effects. It is not evasion.
    • This means it only negates damage, it does not evade any side effects of spells or attacks, like disables.
    • When an attack has e.g. Mana Break and Backtrack triggers on the attack, the damage is avoided, but the mana burn still takes effect.
    • This also means that True Strike or Accuracy does not stop Backtrack from avoiding attack damage.
    • Evasion has priority over Backtrack. When evasion procs, Backtrack cannot proc on that attack.
  • Backtrack has the third highest priority in the group of damage negating effects.
  • As with all damage manipulating effects, Backtrack can negate all 3 damage types.
    • Increases Faceless Void's effective health by an average of 33% against those.
  • Fully ignores damage which is flagged as HP Removal.


Talentos[editar]

Talentos do herói
+175 à área de efeito da  Cronosfera25+25% de chance de ativar Regressão
+500 de alcance de uso para  Andar Temporal20+40 de velocidade de ataque
+300 de vida15+100 de dano para  Tranca Temporal
+8 de Strength attribute symbol.png Força10+20 de dano
Observações:
  • O talento de vida aumenta a capacidade máxima e mantém a porcentagem atual.

Itens recomendados[editar]

Faceless Void/Guia

Jogabilidade[editar]

Funções: Carregador Carregador Iniciador Iniciador Desativador Desativador Escapista Escapista Resistente Resistente
Complexidade: ★★☆
Estilo de jogo: Hailing from the realm of Claszureme, Darkterror is a being for whom the laws of spacetime do not apply. The Faceless Void knocks opponents out of this dimension, pausing and stunning them with Time Lock. He fast-forwards through space, stepping past obstacles while backtracking any damage taken. Nearby enemies are exposed to Time Dilation, slowing not only their movement, but also the rate at which spells can be cast. Darkterror rips opens a rift to Claszureme, bringing all except himself to a complete standstill. Frozen in time, foes can only stand oblivious as the Faceless Void dismantles them from within the Chronosphere.


Áudio[editar]

Histórico[editar]

Equipamento[editar]

Curiosidades[editar]

  • In DotA, Faceless Void's alternate/fun name is Gorzerk.
  • Faceless Void's death response, Reproduzir "Unkind…Rewind" is likely a reference to the old saying, "Be Kind, Rewind", a saying used to remind customers to rewind rented VHS tapes before returning them to the store.
  • Faceless Void's respawn line Reproduzir "In the land of time, the no-eyed man is king." refers to the famous adage by Desiderius Erasmus: "In the land of the blind, the one-eyed man is king."
  • The word "Chrono" is a Greek word which means "time", and when combined with "sphere" can be translated as "The sphere of time", much likely to describe his Ultimate's ability (to pause/stop time for his own purpose).
  • Faceless Void's green heart shaped belt buckle could be a reference to Dio Brando from Jojo's Bizarre Adventure by Hirohiko Araki considering they both have the ability to stop time.
    • When using  Cronosfera, Faceless Void strikes a pose similar to Dio Brando's signature pose.

Galeria[editar]

Promotional Content